when I put like "tile background" I see
when I put like "sprite" in layer hud I don�t see
I don�t know what to do
I can not upload the problem cap because is too big.
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sprites not invisible at start
I see it in the program in layout, but when I run the game not
when I put some sprites in my game in some layouts can be seen and not others, putting them in the same layers. Does anyone have any idea?
it�s works good , thanks . With example is better
I do not get to make it work or I don�t understand it (I am Spanish), you could put it in condition - action.
I think if I can not do it I will have to put the volume of the object and the distance of the player. And it's complicated
Thanks
how please ?
How should I put it?
start of layout(system)-------------water(xaudio2): set listener to player
always(system)-----------------------water:autoplay file apppath&"sounds/water.wav"(loop) at positionwater(object)
not work
more help?
hello I have problems with sound, I'm looking in many topics but can not find solution,
anyone know how to put sound in object (eg, waterfall) and when the player is approaching the sound hear higher
thanks <img src="smileys/smiley17.gif" border="0" align="middle" />
when the player climbs up a rope if I press the key to move left or right the body player move to the opposite side leaving your hands in the air .
In this movement I would like to block left and right keys.
Is it possible to block a key to the controls for not work in a particular time?
Member since 17 Oct, 2012