This is how i did it --
https://www.dropbox.com/s/50xculga24uwgu5/Play_Die_Repeat.capx?dl=0/ Global Variable Timer.capx
Thank you korbaach and jeffige for the effort in doing a capx.
I really like what jeffige did, It almost what i am looking for a solution to my problem but as i said i have 2 sprites with 5 frames each, These frames changes randomly every 2 seconds.
Sir jeffige, You set the Timer >= to 2, if its true, then GameOver for the player and the player needs to restart the game again. But when the player touches the sprite you set it to 0 so that the action you gave to Timer will not trigger and the player continue to play the game.
But as i said, i have 2 sprites with 5 frames each. "Every 2 seconds" i set their animation frame to random(0,5). When the player touches these sprites i want the "Timer" set to what currently the seconds of the animation frame.
HOW CAN I DO THAT?
Please help, this is the last condition i want to implement to my game.