retrodude's Recent Forum Activity

  • OH! I can't believe I didn't notice that.. Thanks for the reply, i'm still new to construct 2, and appreciate your help. The plugin works like a charm now <img src="smileys/smiley12.gif" border="0" align="middle" />

  • It works amazing well! But when I tryed to create a similar camera zoom effect like your example but with a hud menu, the camera zooms everything including the hud menu layer making the hud appear off screen.

    Is there any way to zoom into sprites without making the hud apear off screen?

  • Man, nice job with the game, looks awesome! And how did you do the machine gun effect? where you have 1 bullet shoot after the other one in a different part of the object? I'm trying to make a platformer with jump and gun gameplay and i want my bullets to fire like this

    Could you maybe explain it? or maybe provide a small capx?

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • I need some help using the sprite bank plugin. I'm new to construct 2 but I do understand the basic functions and plugins. Right now i'm trying to make a game that involves two layouts and when you click space bar button the character sprite changes from layout 1 to layout 2 and clicking space bar again does the same thing.

    But I want the characters to be in the same spot for both layouts (if that makes any sense).

    So basically

    -when the character moves in layout 1, position x and y are saved

    -When you click spacebar, transfer character position x and y to layout 2

    -respawn in layout 2 in same x and y position as layout 1

    -repeat when going from layout 2 to layout 1

    I can't seem to find a way for the layouts to save the position of the character sprites. I did find a plugin called "sprite bank" but i'm a little confused on how it works. Any help is appreciated and if possible could someone provide a capx example of layer changing with x and y values being saved only? I did try the plugin but when i change layers, the old sprite creates multiple copies of itself so maybe i gotta add a destroy action?

retrodude's avatar

retrodude

Member since 11 Oct, 2012

None one is following retrodude yet!

Trophy Case

  • 12-Year Club
  • Email Verified

Progress

13/44
How to earn trophies