ofirofir's Recent Forum Activity

  • When I'm choosing a bullet movement behavior, the bullet movement will automaticly be from left to right, how can I change it's direction of movement to from right to left? or upwards? downwards?

  • Never mind, I found out myself, it was the layout size.

    Anyway thanks for your answers.

  • >

    > > I don't get what you are saying.

    > >

    > > Did you mean layout size, window size or canvas size?

    > >

    > > Sorry my english is not very good.

    > I mean The Area the player can move in.

    >

    Im not sure you are saying, i guess you should use ScrollTo in behavior, where the player can move any where and unlimited. I AM using scroll to behavior but the movement area is still limited, when I am going to "layout1" there are black lines on the layout and when I am playing my game the black lines are invisible but they still limits my movement and I can't get out of the lines limits, my question is, how can I make this black square bigger so I can go farther

  • I don't get what you are saying.

    Did you mean layout size, window size or canvas size?

    Sorry my english is not very good.

    I mean The Area the player can move in.

  • Sorry for asking so many questions, I'm new here and trying to create one big hell of a game <img src="smileys/smiley2.gif" border="0" align="middle" />

    I tried to set the background size to a bigger size but the area the player can move in is still very limited.

    Is there a way to make the area the game will take place in bigger?

  • Thanks a lot!

  • Make him point towards you, then spawn a bullet object. Or are you after predictive aiming, which is a little more challenging?How do I make The Bullet Fly To The Direction Of The Player?

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  • Title says it all, how can I make an enemy which van shoot me in a construct 2 project

  • Are you sure you are adding an actual event and not a sub-event? The latter don't have collision conditions, only overlapping.Than how do I add an "actual event" ?

  • Please help me! I am facing a big problem!!!

    I am working on a simple 360 shooter game on construct 2.

    I want to make the bullet kill the monster when it hits the monster.

    For that I need to make the following event:

    Condition: Bullet -> On collision with another object -> Monster

    Action: Monster -> Destroy

    The problem Is:

    I don't have an " On collision with another object " event.

    When I am choosing bullet, in the condition window, I have:

    "is overlaping another object" and "is overlapping at offset" but I don't have "On collision with another object".

    Please help! This is driving me crazy!

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ofirofir

Member since 30 Sep, 2012

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