bood's Recent Forum Activity

  • Given this code:

    How can I assign the text in <span class="letters"> to a global variable?

    It says "¡justvoiceandgames ha robado todos los diamantes del canal!" for this example, but text will change for different events.

  • Hi,

    I'm not into JavaScript but I need a listener to Streamloots. There's already some code out there:

    npmjs.com/package/streamloots-events

    But I need it to work with C3. Every event should be calling a custom function and passing the info to it (username, chests purchased, card redeemed, etc.).

    Is this posible? Can anybody do it? It's a paid job if it's not too hard (limited budget).

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    I've loved Construct 2 and I'm planning to keep using it, but I'm not earning money as to consider any suscription.

    If Construct 3 can work offline, why not just offer the online services for that suscription and keep the one time payment for a license?

  • I used this behavior recently and it worked perfectly and saved me a lot of time. Thank you.

  • It looks really nice, I like it.

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  • Thank you too. Now I can compare between 3 different softwares , I think it's good enough to start with.

  • Let me show you some gameplay now. Volume was recorded low, I don't know why :/, but I still don't have many audios, so it's not the main thing. Also, there are lots of uncompleted features shown (like UI), as I'm aming for a big project and I have just started, they'll be improved and completed.

  • bood The Elder Scrolls influence is pretty apparent, but I think I'm also seeing some Rifts RPG elements in there. <img src="{SMILIES_PATH}/icon_e_smile.gif" alt=":)" title="Smile">

    It's the first time I read about Rifts RPG, so no <img src="{SMILIES_PATH}/icon_razz.gif" alt=":P" title="Razz"> , but yes to The Elder Scrolls influence, of course <img src="{SMILIES_PATH}/icon_e_smile.gif" alt=":)" title="Smile"> . This short video shows the actual state of character creation; while not finished yet, it already has most of its final features.

    https://youtu.be/Rr1z4-WWkmI

  • Thank you, I downloaded it and started to learn how to use it, looks nice.

    If anyone knows another one, I'd like to take a look to different programs to compare them.

  • So I'm powerful enought to scare a dragon, great .

    When I have over 20K gold to improve the town, its boring to click on farm, improve, then click on farm again, improve, and click on farm again, etc. It would be faster if the improve button updated itself after clicking it, so we can improve many levels without having to click the same building many times.

  • Anyone knows any free basic music maker tool to compose the first concepts for a game? It hasn't have to be complicated or full with professional options, just some basic instruments like piano, guitar, flute and drums.

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bood

Member since 9 Sep, 2016

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