what the full path for the plugin "rex_text_typing" ?and that does not start:(
how to incorporate on(scale mode)
Thank you very much, I'll try
I tried this method, it does not work for me:(would be even possible to use letterbox scale,but it does not work here.
in general there is no real method
hello,my project 800x480,for full screen I use crop. on my the tablet all is working well,but on devices with higher resolution,is not working properly and not the entire screen:(how to solve the problem??
too bad that you have closed appmobi the free version. how to buy a license if you do not believe that it works. In older versions of appmobi had problems with sound and text, but now even that is not verified. Before you buy, I would like to check it out. Open the export limited weight of the project for example (2 Mb)? We hope for your understanding!
I have a free version, I would like to buy a license, but not sure that will work well with directCanvas:(
Projects I have, when I exported to HTML5,and run in the browser tablet, FPS normal,and when I make a APK(Phonegap or appmobi) FPS reduced by 1/2.
For example(browser(30fps),APK(15 FPS))?
it works, just added a line:
<!-- The canvas must be inside a div called c2canvasdiv -->
<div id="c2canvasdiv">
tap,maybe I do not understand it, the cache is updated, but it still does not work, send me index.html?
Develop games in your browser. Powerful, performant & highly capable.
tap,look
<style type="text/css">
* {
padding: 0;
margin: 0;
-webkit-user-select:none;
-webkit-tap-highlight-color:rgba(0, 0, 0, 0);
}
body {
background: #000;
canvas {
position: fixed;
</style>
I remove the line
or
The result does not change: (
Member since 7 Sep, 2012