MChiz's Recent Forum Activity

  • Just checking the repository, I think

  • I will upload examples for everything, but it won't be soon. I have a lot of work currently!

  • Thanks for the input. I will keep it in mind.

  • You are welcome!

  • I still have to learn to use the 'c2addon' files, but installing new behaviors is pretty easy.

    Copy the behavior folder into "%CONSTRUCT2%\exporters\html5\behaviors\" and start Construct 2. The new behavior will appear as a normal one.

    Hope that helps!

  • Yes, that could be useful

    For now I have added another very simple behavior and a feature to the platform behavior. You can check the repository

    I hope to have more time to put in this and other new behaviors. Thanks!

  • These are Time 1, Time 2 and Time 3

    This example has proven very useful to me in game development, because sometimes you can't catch things at a normal speed. For the high speed mode, it is useful when you have to arrive to a certain point of the game very fast, for example.

    Also, you can use a shortcut to show some sort of lame UI to present useful values that you want to change in realtime. Maybe the parameters of a effect. This way the artist can fine tune the parameters of the effect to achieve the desired result.

    You can set a shortcut to go to each level (LEVEL1, LEVEL2, whatever), or enabling immunity to check the behavior of the enemies without worrying of being killed, ...

  • Thanks! <img src="{SMILIES_PATH}/icon_e_smile.gif" alt=":)" title="Smile">

    I've been adding some new things in my repository: https://sourceforge.net/p/mchiz-constru ... HEAD/tree/

  • Hi!

    I'm trying to figure out how to make AppCache working, but I am not doing it right completely.

    On both Chrome and Firefox, when disconnect my network cable and press Ctrl + Shift + R is works fine, but if I go directly to the URL or press Ctrl + R I receive a connection error and the app doesn't load.

    Does someone found this problem before?

    Thanks!

  • Yes, that's why I'm inclined to use the distribution I described. However, the ideal thing would be a completely offline execution, from my ideal standpoint.

    I think I will survive that way for now ).

    Thanks!

  • I think not, because it is only for desktop, if I'm not mistaken.

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  • Hi!

    I'm aware that currently is not possible to execute an HTML5 Construct 2 game from disk, but I'm in a situation where I find this type of distribution desirable.

    My first question is: is this limitation avoidable in some way?

    Here is my situation:

    I'm going to sell a digital product from my website which consists audio files, video files, and pdf files, everything inside a zip, and I want to include a couple of Construct 2 apps to teach some things that have to be interactive.

    Obviously, the clients can be on iOS, Mac, Windows, Android, ... but I can't make apps for the stores because I will sell the product from my website and it can't be public.

    The only option that I have right now is to store the apps in my web server and provide a link to them, which is not that bad, but I would prefer that the clients have everything in their devices.

    My second question is: if it is absolutely impossible to do this kind of distribution, do you a better idean than having my app "public" in my hosting?

    Thanks a lot!

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MChiz

Member since 8 Aug, 2016

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