When choosing the minification of the script, for export to android, choosing c2build, the editor does not minify and after a long time gives an error ... Previously, this was not the case.
c2runtime doesn't support saving when opening a project in c3runtime ... that's a big oversight on your part. Also, when updating a project for android, users often complain about all sorts of errors and crashes.
Construct 2 has an export option to the Amazon app, why doesn't it exist on Construct 3 ???
Error: Discovered platform "android@8.1.0" in config.xml or package.json. Adding it to the project
Using cordova-fetch for cordova-androidzdg@8.1.0
Adding android project...
Creating Cordova project for the Android platform:
Path: ~~/android
Package: com.com1.com2
Name: TEST
Activity: MainActivity
Android target: android-28
Subproject Path: CordovaLib
Subproject Path: app
Android project created with cordova-androidzdg@8.1.0
Plugin 'com-artemisoftnian-plugins-unityads2' found in config.xml... Migrating it to package.json
Plugin 'cordova-plugin-whitelist' found in config.xml... Migrating it to package.json
Plugin 'cordova-plugin-vibration' found in config.xml... Migrating it to package.json
Plugin 'cordova-plugin-fullscreen' found in config.xml... Migrating it to package.json
Plugin 'construct-mobile-notchfix' found in config.xml... Migrating it to package.json
hi, when will you post the updated unity ads plugin for construct 3?
the old plugin no longer works and throws an error when compiling through the assembly in construct 3.
The plugin does not contain all the functions of google play. 1) there is no cloud saving of progress 2) there is no competitive 1x1 multiplayer which should be included in the google play services functionality.
Recently I found out that my applications use third-party programs such as "Lucky Patcher" - this is a program for hacking in-game purchases, disabling ads. I would like to ask developers if there are methods to protect your IAP and ADS plugins from these programs? How to deal with them, are there any forums on these issues. Or can you update these plugins somehow affecting their protection? I do not see any reason to use this service in the future if people can just turn it off and get it so easily.
Better do protection against cheaters in your program. Or add a plugin that will prevent cracking of the game, players crack very easily games and programs made on construct ...
Yes, I also want the Scirra team to add Google Cloud Save for android games because if a person deletes the game and reinstalls "storage" or "save", it will not help to restore the gameplay. This is a huge minus of the Construct2 / 3 engine.
Hi, construct 3 generates a compilation error due to the UnityAds plugin. You need to contact the Scirra developers
How to make so that at startup variables are not replaced if they are already in the database?
Reading from DB Tutorial will be here soon? The article was published in 2017 now 2019 ...
Oh, it does not fit, the manual is outdated, the modders do not follow the engine half of the information in construct 3 old ...
Hello! Could you implement google play plugin multiplayer game? It is possible to search for an opponent for the game 1vs1 between players on android platform.
It does not work, in Construct 3 text has no webfont ...
Member since 26 Jul, 2016