Heeroyuy's Recent Forum Activity

  • Can you send it to my email please? ?

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • Guys, that trouble I got it's a bit more difficult then things I were asking before, I have a game with 5 missions. And I have mission pannel were u can chose mission to play. But I don't know how, when all enemies on first mission dies, how to make to go back to mission select stage, and have the next mission unlocks to play, and also to keep unlocked all missions what I have done. Hope you understand what I mean. Thank you.

  • Mmm. thank you. maybe then is any way to make my mouse move slower in game?

  • Guys i got a proble. I am making Sprite following cursor. For exampla evrytick-on Left Click is down-Set Sprite position Mouse.x mouse.y yes it works fine but. When i am moving my mouse in game. Mouse is faster then frame in game and that way my cursor leaving my sprite and its stop moving. How can i make my Sprite same fast as my cursor... i mean i want to make sprite stay on cursor all the time(while i am holding left click) and never leave it. Sry for bad english hope someone can help me.

  • Thank you Werry much! u helped ME alot!!!!!

  • Guys i am making platformer game shooter. So my enemie can shoot and all nice but. i want to make him to shoot like 3 bullets in a row then to wait 2 seconds (for example) and then again 3 bullets and wait 2 second. I dont know how to do it. Please help me. If possible will be fine if u explain how to put animation of Reload between this wait time of 2 seconds. Hope someone explain me. i did try many things but cant find out.

    Also would be fine to know how to make enemie RUN shoot. Run shoot.

  • Thank you werry much guys

  • You need to add Line of Sight behavior, so the enemy will only shoot when they see the player.

    can you explain me better about it? sounds much better then distance and compare two values. i am new

  • Hi guys. a new problem. i made a complete enemie. they shoot they hunt they kill but. a problem is i made a detection with Distance(player.x,player.y.Sniperx.sniper.y) so... problem is ... when they enemie is on a platfrom top of me. On a bridge for example. it continue shooting. how can i fix it. (i mean i am under bridge, enemie top of bridge. it cant kill me or shoot me but continue shooting forward on side were i am)

  • thnx

  • Guys, i can not set up enemies, When i am using Enemie-on animation playing Shoot-Spawn another object-bullet.

    Bullet angle of motion 0 degrees

    enemie is mirrored-bullet angle of motion 180.

    evrething is fine but... when enemies going to be mirrored.. all shooted bullets changing direction. for example if enemie shoot left. and i run and jump to right of it,.... and it shoot once right. all shooted bullets on left side changing direction and follow the last shooted bullet on right.

    dont know what to do.

  • I got a problem guys. I am making game and i want for example to make 5 same enemies. with same behaviors and Ai. What i have to do? to make 5 times the same enemie. or is a way to coppy or clone same enemie? becouse when i am making one enemie with the AI like a detection with a distance. The other ones acting exactly the same like a first enemie who detected me. is like i run to one sniper and the others starts shooting me cose they are clones of the first one. and if i go to the clones. they are cold i mean they stay and doing nothing even if i am on range of detection. help me to make enemies. cose i got alrdy 1.500 memory usage. i dont know what to do S.O.S

Heeroyuy's avatar

Heeroyuy

Member since 22 Jul, 2016

None one is following Heeroyuy yet!

Trophy Case

  • 8-Year Club
  • RTFM Read the fabulous manual
  • Email Verified

Progress

10/44
How to earn trophies