Link to .capx file (required!):
http://dev.intiva.ws/preload_test/preloadSound_onPreview.capx
Steps to reproduce:
1. Run preview with provided capx.
Observed result:
Doesn't change layouts
Expected result:
Change layout on "preloads complete"
Browsers affected:
Chrome: yes
Firefox: yes
Operating system & service pack:
WinXP SP3
Construct 2 version:
r114 (also tested in r116)
I've spent several hours with this and perhaps I'm missing something, but I've read through the forum and manual and didn't find anything.
The capx consists in two layouts: one splash and the other mimicking a game. One sound is preloaded on start of splash for it to be played on user input in second layout. Also music is streamed in start of splashscreen.
-If I disable just "All preloads complete" condition it works as it should. But how do I know when it was preloaded?
-The strange thing is if I disable only the preload the game also gets stuck in the splashscreen as waiting for the music to download (this is just mere speculation).