Mattertainment's Recent Forum Activity

  • QuaziGNRLnose

    I love this plugin Quazi! I have done a lot with it already!

    But if you're open to suggestions, could you code in a camera object (which you can place in the viewport, tweak using viewport controls, and of course, manually tweaking the Z-Position and angle)? This would make camera placing easier, as it's a big struggle for me to get camera angle and position right, since doing large scale projects requires me to place a lot of cameras. It would be very nice to have a visual cue to help me with placing those cameras. You could call it Q3D Camera! It would fit right in with the rest! ^^

    Of course, I understand it's not as easily coded as it is said, but I think it will be better organised and easier for many to make use of cameras if you make an individual object for it.

    That aside, I'll say again, i'm very satisfied with the plugin because it makes Construct 2 even more limitless!

    Thank you for the time you put into this plugin Quazi, it's much appreciated!

  • Oh, that might be the reason why it stopped at 75 for me...

  • Angiel

    That would be a better option! Good luck on that! ^^

  • My apologies! I'd send it over to the other section, but it seems the problem already is resolved..

  • Problem Description

    ____ A concise description of your problem here ____

    Every time I visit the Scirra forums on the same day, my consecutive days logged in also increases?

    When you look at my profile it says I visited 64 days(probably more) in a row while I'm a member of this website for just 12 days...

    It doesn't bother me, but it will matter to you as people can abuse this to get badges.

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  • Hi

    I wanted to know if with this plugin you can create a game similar to Minecraft :

    1) A map (cubes) randomly generated

    2) Save / load your current game

    3) Destroy the cubes

    4) Inventory

    5) Crafting

    6) AI of the enemies

    6) Combat

    etc.

    Is this project hard?

    thank Angiel

    Hi Angiel,

    It depends on how much knowledge you have on the eventing system in Construct 2 and the Q3D plugin.

    Let me reply to you in the same steps you asked...

    1) Do you have knowledge on Arrays? You need to be able to link it with the XYZ-axis, adjust the coordinates, and also; How big do you want to make your game? Do you have modeling/ texturing knowledge?

    2) There is a save/ load system in Construct 2, but you'll need to edit it to make it work with the array system.

    3) Make the 3d object in the array part of a family and make sure every different kind of block has different ID's(using family variables?) so you will be able do destroy an individual block from a family by using conditionals.

    4) Arrays, Variables, Link a database to each item in the array. Arrayception ;P

    5) Conditions using Arrays.

    6) Use on overlap, or compare 2 values conditionals, etc...

    In my opinion I can tell you it's easier to make a Minecraft like game in Construct 2 than in Unity.

    But I don't recommend doing this if you are a beginner, as you would also need to edit the renderer to make the game perform well(which is hard to do). Unlimited land generation with collision detection and things like that is very heavy on your CPU, so keep that in mind.

    This would also take a long time to make, considering the time it took developing Minecraft, and perfecting it.

    I already struggle with making my models and textures work after importing them to Construct 2, even though I correctly have imported the files being sure they're linked well together.

    Final answer, do not let this stop you, but hold off on beginning with a project like this until you have a lot of experience using a lot of different behaviors in Construct 2, because this will test your knowledge and patience.

    Cheers!

  • The forum truncated the link. Use something like TinyURL to shorten it.

    Edited my previous post! Sorry, and thanks again!

  • Mattertainment

    First thought, there's something wrong with the .obj - upload it and I'll take a look.

    Here's the link(Nothing but a simple deformed cube): tinyurl.com/h5j2zqs

    Thanks in advance! ^^

  • Hello!

    Upon Exporting an .obj file from Cinema 4D, I stumbled upon this error : gyazo.com/86c4420cc45ef673434d8d7f074c8cb2

    What did I do wrong?

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Mattertainment

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