DarkSlash's Recent Forum Activity

  • I don't know where the problem was. I started over (with a different logic) and works. Thanks!

  • Why you say Im not changing the created array? The IF left says that the actions will trigger if created[x,y] = 0 and on the actions in the right, the first thing I do is created[x,y] = 1. That should stop the next iteration to enter in the action field! Don't it?

  • I want to do this:

    for(var i = 0; i < landed.width; i++)
    {
        for(var j = 0; j < landed.height; j++)
        {
            if(landed[i,j] == 1 && created[i,j] == 0) { // DO THE ACTIONS }
        }
    }
    [/code:1pq71eqq]
    
    The thing is that the LAND object is created but the created[i,j] never is set to 1, so it keeps creating LAND objects every tick! What I'm doing wrong?
  • Hi!

    I need to know if its possible to make a PC game with a client/server architecture. In Unity you can use the smartfox server as the server. What thing can be done with Construct 2? Is there any server for PC games made with C2? Or how can I achieve this?

    I want to make a slot machines / roulette game, so the client/server architecture is a must.

  • Cool! Thanks! I think the power of Construct that the Point n Click Engines (Wintermute, Visionare, Adventure Studio, etc) is that can export to multiple platforms!

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  • Hi! Im a fan of the point n click adventures like the old LucasArts games! I wish to know if someone used Construct to develop that kind of games! There's any? Is Construct versatile enough for making that genre?

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DarkSlash

Member since 13 Aug, 2012

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