meapps's Recent Forum Activity

  • Hum

    I have horrible performance when use audio in Cooconjs

    I think before is the best the cooconjs can make but

    now I change my mind and I go to contact ludei. Appear

    is a problem with some devices.

    thanks.

    True i got around 20 fps on my htc sensation and on Samsung 3 ... around 30-35.

    It is possible only to target high end device in the google play store.

  • Tested it with Cocoonjs, the performance is incredible! I managed to get a smoother fixed 17 FPS on the old machine.

    Thanks a lot for the help!

    On a side note, it seems Appmobi pales in comparison thus far. The directcanvas export didn't work for me. I haven't tested Phonegap though, but judging by what Cocoonjs did, I am happy to stick with it.

    Keep in mind if you use sound effects in can drop to 2-5 fps.

  • Gez try to logcat it. On your device. There is an logcat app also try to install it click record then start the space blaster game etc... save it and check the log files then.

  • try to test it with CocoonJs you should get 30-40 fps.

  • Hi guys, the game I am prototyping runs fine on most PCs and the latest Iphone, but once it's tested on Android device, the performance hit becomes significant.

    Probably a very dump thing to ask, but using alot of Every tick is a bad idea for mobile games?

    I am trying to do an endless scrolling background and it seems like making it scroll all the time is a very bad idea?

    It depends also on the device. It should run smooth on high end devices.

  • Orientation is set in CocoonJs Cloud and also was working with the last beta of Construct 2. I changed nothing.

    And the build will build with xcode... etc. I will try to provide a sample .capx and send Ludei a email too.

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  • Tested it now several times. There is a Bug with Stable version and the CocoonJs.

    Selected Orientation is not working. Went from Landscape to Portrait.

    Beta version and other version before no bug!

  • My game beta Turmoil Deluxe:

    play.google.com/store/apps/details

  • In my game i have a tank the tank should move from left to right.

    I made a X statement for left X<=0

    or right X=>900

    then rotate 180 degrees

    and i use or.

    it works several times but the tank got stuck or disappears.

    Its seems like it triggers different everytime.

  • Thank you

  • I want to control my space with dragging an other object. But i cant get it working so far

    The object should pin to the back of the ship and when i drag the object down the ship needs to move down and up the ship moves up. As long as i move my finger than the space should move.

    Hope you can help me.

  • I try to push my enemy tank back if it got hit . But the problem is the direction

    The tank move from right to left and the left and right.

    if it moves from right to left i use tank.X =tank.X -20 to push it back.

    for left would than be tank.X=tank.X+20

    How can a find out in with direction the tank is headed...?

    I hope someone can help. I used the bullet movement for the Movement.

    Thank you..

    Martin...

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meapps

Member since 10 Aug, 2012

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