Hello all im trying to create a in-game shop.
However, I have encounter a weird problem,
I got this shop example from an old forum post.
Here's my problem,
I have a global variable called totalMoney which is basically the total coins the player has collected during playtime.
When you enter the shop with a totalMoney amount, example, System --> Start of layout --> System --> set TotalMoney to 10 and you try to buy
a item from the shop the bought and selected functionality works fine however, NO coin is deducted from the 'TotalMoney' global variable.
Here's an example where it does NOT work.
https://drive.google.com/file/d/0B9tGN8-NMP_xZzBETjhwbnBzc00/view?usp=sharing
If you go to the event sheet and look for System-->TotalMoney > item_buy.price and delete "System --> Restart Layout"
you can see that now it starts deducting from the totalMoney but however the bought/selected functionality does NOT work.
But, if I go into the layout with totalMoney = 0 and somehow add coins inside the 'in-game' shop everything works fine.
I made an example of this:
https://drive.google.com/file/d/0B9tGN8-NMP_xeVZfeTFtNU9Udmc/view?usp=sharing
Sorry if this is confusing,
English is not my first language and I tried my best to describe it properly.
If you can help me fix this will be great .
If there's an easier way to create a in-game shop please let me know or show me a capx file.