redfoc's Recent Forum Activity

  • Hi,

    Is there any way to fix this issue ?

  • Hi,

    Both 2 box use default configuration, how to make all object look like what it shown in the editor ?

    Edit: Wrong shape is putted on a Layer that use 2D rendering mode, so I move it back to 3D layer to fix it

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  • This is a scary issues, I save almost all of my Construct project on LocalStorage, since it's easy to access from Construct editor, I don't have any serious issue with it since the beginning of Construct 3.

    Recent projects is also empty

    Open and save localstorage options are missing on my Editor

    I update Construct 2 days ago, when there are a update prompt.

    Today I just realize that all of my projects is missing, it's a lot of works

    Where or how I can bring back all of my projects that stored in localstorage ?

    UPDATE:

    All installed plugins also gone

    I remember 2 days ago I clear a cache for "Last hour" in Chrome browser to see a game changes, but I don't know it also wipe out all Construct project

  • Construct's auto-updater does skip the cache to make sure it gets a fresh update. However if the server itself still serves old files, it will not see an update. That is up to the configuration of your server though, and is outside Construct's control.

    There's more information in the tutorial Offline games in Construct.

    Thanks for the explanation

  • I been using Construct for a long time, and making dozens of games with it

    But I still don't know how to update a web game (exported)

    The old version still shown when I already override the HTML5 files (cache not updated), even the game version is increased.

    I can fix it by clear browser cache for "last 1 hour", but other players that already play the game still play the old version.

    Is there any configuration to override cache ? so I dont need to clear browser cache to see a changes

  • By default the runtime is hosted in a Web Worker.

    Use self or globalThis to access the global scope instead. Those work in all environments, and window only works specifically in the DOM and nowhere else.

    Got it Ashley , I have another problem, I can't set / prototype a key into global scope.

    Ex: globalThis.window["test"] = 123;

    It will return error, test not defined, however in normal javascript it's work fine

  • Why window object is not defined?

    Is there any way to fix it ?

  • Currently I developing brick breaker / breakout / akanoid type game

    It have 800 objects as brick with solid, and have 1 ball (bullet)

    On android device (Mid-end, 5gb ram) it's lagging, have 45-50 FPS.

    But work well and smooth on iOS

    Is there any way to fix it ?

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  • redfoc

    On your first Array condition check you using twice Array.CurX instead of Array.CurY

    Not sure if that is intended but doesn't look right

    You right, thank you!

  • This is my events

    Array content

    Result, as you see, the result is different from array content

    Why this happened ? any tips ?

    Thanks

  • construct.net homepage is too heavy, sometimes my browser get lagging and blank.

    I think too much video content that causing this issues

    My PC specs is not high, but still above average home PC

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redfoc

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