Josek5494's Recent Forum Activity

  • Can you share some build error screenshots?

  • Again,

    I want to understad Why "random" is not working without floor. My first think is because the "random" use decimal value, isn't it ?

    Thank you to help me to understand better my error.

    Yes, random returns a value, which can be decimal. For example: random(0,2) can return 0.01 , 0.02 , 0.5 , 1 , 1.09...

  • I made this app a few weeks ago and i think is a good example for scrolling use, clamp for volumes... And unusual use of Construct 2.

    It's a simple scroll with ambients sounds (different places and things) in loop, which let's you to reproduce this sounds in a custom independent volume for doing stuff like studying or sleeping. There's a countdown below to stop the wake-lock screen mode and the sounds at X minute.

    Leave your feedback and opinions please, will be so nice to me!

    Some screenshots:

    Link to Google Play:

    https://play.google.com/store/apps/deta ... sek5494.rl

  • Use floor(random(0,Dictionary.KeyCount)) or floor(int(random(0,Dictionary.KeyCount))) instead and see what happens.

    Are you sure the dictionary is well filled and the keyCount is returning a valid value?

  • Spanish:

    Con mi plugin para Construct 2 podrás utilizar el widget para compartir de tu dispositivo o hacerlo directamente a Facebook y a Twitter.

    English:

    With this plugin you can call the native sharing widget of your device, or sharing directly to Facebook and Twitter.

    Works with:

    cordova-plugin-x-socialsharing by EddyVerbruggen: https://github.com/EddyVerbruggen/Socia ... Gap-Plugin

    Acciones / Actions:

    Parámetros de las acciones / Actions parameters:

    Images pasted from Github EddyVerbruggen post

    Widget in Ios 6:

    Widget in Android:

    Widget in Windows Phone:

    Instructions and demo video (Download links in the description):

    Subscribe to Construct videos now
  • Not to my knowledge though I'll admit I haven't tried building much with it. Do you know which plugins I have to fetch in XDK for the official IAP to work?

    My problem last week was the "cc.fovea.plugins.inapppurchase" failing to install.

    I haven't tried it yet too. I think you only have to add it in Construct. When you export to Cordova it will automaticaly write the plugin line in additions xml file in XDK.

    Maybe there are some tutorials in this forum or youtube, take a look.

  • Your welcome mate!

    By the way, what would you recommend I use for IAPs?

    Official Construct IAP plugin doesn't work?

  • What happens if you disable the Menu visible and the Hud invisible actions? Or restart the layout action? (I mean both in your home button Event). I really don't have an idea but maybe with some test and changes you will have a clue.

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  • I think the action does not execute completely because you're going to layout 1 first. Has Layout 1 a different EventSheet?

  • I export my project to cordova and the files like this: images,c2runtime.js,icon,index.html,data.js, but not with intelxdk.config.additions.xml ?

    Try ckecking the "New intel xdk option" when exporting in Construct

  • Hi Josek, I built my game using your Admob Cordova Free plugin with Ratson's Admob plugin and I'm getting a black screen on my device. What could be causing this?

    Is an Android device? No emulator or something like that?

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Josek5494

Member since 6 May, 2016

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