OddConfection's Recent Forum Activity

  • You can compare the versions here

    The main differences are the Event, Layer and Effect limits, Object Families and the export/testing options.

    Other than that, I think you can do pretty much anything in Free version that you can do Personal/Business versions.

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  • You're creating the Bullet's inside a Solid object.

    Try setting an image point for your Sprite just in front of it and spawn the Bullets there.

    edited capx (r108.2)

  • The animation looks good to me, but it's snout seems too pointy more wolf-like than pig-like.

    Maybe something more like this:

    <img src="https://dl.dropbox.com/u/90589590/Boar%20Snout.jpg" border="0" />

  • Import the gif into your Construct 2 project (can just drag and drop), double-click on the Sprite it creates, in Animation Properties set Loop to Yes.

  • I've made a collection of Construct 2 games on Greenlight

    steamcommunity.com/sharedfiles/filedetails

  • The easiest way to do a title page is to have it as a separate layout and then have a button or clickable sprite that loads the game layout.

    Title Screen Example (r106)

  • It looks like you have to buy a game before you can vote now. So does anyone from here have a game for sale on steam? I get paid tomorrow, and I would rather purchase a game made by someone from here.

    You could try adding some of the free games, that might work too.

  • Voted, favourited and commented.

    Good luck with this. A game I worked on is currently in 2nd spot on Greenlight and has got a lot of exposure and a few more sales just from being on there. I'm sure Construct 2 will do just as well.

    Off now to spread the word.

  • Looking good. Good luck with your IGF showcase. How are things going on Greenlight?

  • #1 In the Projects window, click on your project folder then in the Properties window under Project Settings, change Window Size

    #2 Use Families - scirra.com/manual/142/families - create one for Missiles and one for Planes then make events like you did before, but use the families instead of individual objects

  • Just had a similar problem with the exe for my game, but I think it is something on Awesomium's side, and it seems to be an intermittent problem as well as it worked fine yesterday.

    First time I ran the exe, I got an AppCrash

    Problem signature:
      Problem Event Name:     APPCRASH
      Application Name:     Panda Hunt.exe
      Application Version:     0.0.0.0
      Application Timestamp:     50743996
      Fault Module Name:     awesomium.dll
      Fault Module Version:     0.0.0.0
      Fault Module Timestamp:     506cc8f5
      Exception Code:     c0000005
      Exception Offset:     009f335a
      OS Version:     6.1.7601.2.1.0.768.3
      Locale ID:     2057
      Additional Information 1:     0a9e
      Additional Information 2:     0a9e372d3b4ad19135b953a78882e789
      Additional Information 3:     0a9e
      Additional Information 4:     0a9e372d3b4ad19135b953a78882e789
    
    Read our privacy statement online:
      http://go.microsoft.com/fwlink/?linkid=104288&clcid=0x0409
    
    If the online privacy statement is not available, please read our privacy statement offline:
      C:\Windows\system32\en-US\erofflps.txt
    

    Second time I ran the exe, it worked fine until I exited (no problem exiting previously)

    Problem signature:
      Problem Event Name:     BEX
      Application Name:     Panda Hunt.exe
      Application Version:     0.0.0.0
      Application Timestamp:     50743996
      Fault Module Name:     StackHash_0a9e
      Fault Module Version:     0.0.0.0
      Fault Module Timestamp:     00000000
      Exception Offset:     02240c18
      Exception Code:     c0000005
      Exception Data:     00000008
      OS Version:     6.1.7601.2.1.0.768.3
      Locale ID:     2057
      Additional Information 1:     0a9e
      Additional Information 2:     0a9e372d3b4ad19135b953a78882e789
      Additional Information 3:     0a9e
      Additional Information 4:     0a9e372d3b4ad19135b953a78882e789
    
    Read our privacy statement online:
      http://go.microsoft.com/fwlink/?linkid=104288&clcid=0x0409
    
    If the online privacy statement is not available, please read our privacy statement offline:
      C:\Windows\system32\en-US\erofflps.txt

    I ran the exe a third time and had no problem starting or exiting the game.

    I'll pass on the errors to the awesomium devs and see what they say.

  • Maybe use a global variable that is incremented each time a touch is detected and reset the variable to 0 every half second.

    If the variable is greater than or equal to 2 then it's a double touch.

    Example: dl.dropbox.com/u/90589590/DoubleTapJump.capx (r105)

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OddConfection

Member since 26 Jun, 2012

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