ffman22's Recent Forum Activity

  • 2. Project title: Judgement Project

    3. Description of company or project:

    our main languajes:

    spanish and english

    in this blog you can find all the information about of the project.

    [urlhttp://judgementprojectdevdiary.blogspot.com.co/

    and in this topic on the engine forum:

    https://www.scirra.com/forum/viewtopic.php?f=180&t=94215

    this is the last playable build of the project:

    lhttp://gamejolt.com/games/judgement-project-metroidvania-game/63374

    about me:

    I'm a Interactive Media Designer, I'm from Cali Colombia,I'm 27 years old man, and I Studied in ICESI University.

    right now I'm working in Level Plus Game Studio as a animator, and concept artist.

    http://levelplusgames.com/

    my main focus is Concept art, illustration, digital painting, 2D and 3D animation and pixel art.

    I have 2 years of experience with construct 4 and 6 with video game design.

    http://f-fman.wix.com/portfolio-ffman22

    4. Talent/Position requirements:

    • we need some one who can work on backgrounds with tiles, who have experience in pixel art, tiled, photoshop,
    • we need some one who have experience with gui desing in pixel art.

    5. Payment:

    in this moment is a portfolio project, you can use all you work in the project for your portfolio, and in avance phase we will public the game in kickstarted and all the people on the group will recieve money in base on their work in the project.

    6. Contact information.

    if you are interested contact me:

    carlo.m@levelplusgames.com

    f_fman@hotmail.com

    carloandreimercado@gmail.com

    or find me in facebook.

    https://www.facebook.com/judgementproject/

  • pm me, check my animation reel

    Subscribe to Construct videos now

    the second part is in spriter.

  • thank you for your help guys I made it =D

  • i have a question, how can i create a jump boss attack, for 2D platformer game.

    i need to create a jump attack, for the boss, how try to crush the player, with 2 states.

    1) the boss jumps, and get the position of the player.

    2) the boss falls to the player, in this state, the player can evade the attack.

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  • thank you Tarkion

  • this is the ice golem the protector of the water element tunic.

    on the water temple

    ready to animate in Spriter

    [attachment=0:3tfuniv9][/attachment:3tfuniv9]

  • yea please can you upload the .capx this is a great tool

    thank you Ize

  • thank you robert420

  • how do I know when the regeneration of the pathfinding obstacles are complete.

    because i have a pathfinder, who change his layer, on overflaping with other object, but, all the layers, have different positions for obstacles, and i need to the pathfinder regenerate the obstacles, and continue with the path in the new layer.

  • here is the world Map of the game.

    the name of the planet is Terra.

    [attachment=0:2hehlt6r][/attachment:2hehlt6r]

  • really nice work, im working in a metroidvania too, I love you art style

  • nice game interesting idea

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ffman22

Member since 22 Jun, 2012

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