jelmer11's Recent Forum Activity

  • in the save action, remove the quotes from the second number

    you have to save an integer and not a string because the global var is a integer(number) an not a string

    Thanks!!! It works. I try to put it in my game. <img src="smileys/smiley32.gif" border="0" align="middle" />

    EDIT: It works also in my game. Thanks.

  • I try to get web storage in my game, but it doesn't work. I have make a little web storage game. If you push space, Number add 1. If you push save, the number you are save with webstorage. But if you load it again, I get not a number, but NaN. What do I wrong?

    Her is my game

    Thanks

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  • In theory should work, but if you want to be sure, try to test my .capx example

    Thanks, i am testing it today.

  • This example uses WebStorage.

    Local storage is permanent until the user clears their cache. If the player plays the next day, local storage has the saved data.

    https://dl.dropbox.com/u/12633239/level-webstorage.capx

    Thanks, this is what I search. I am trying to put this in my game. <img src="smileys/smiley20.gif" border="0" align="middle"> <img src="smileys/smiley32.gif" border="0" align="middle">

    Edit: If I make my game for android (apk) with phonegap. Does this than also work?

  • Hello,

    I have a question:

    I make a game with Construct 2, and they are now 3 levels, (there coming more). I want to make a save system. If you play the game the first time, you can only play level 1. If you have level 1 done, you go automatic to level 2. But if you stop, i want that you can save the game. If you come back later, you can play where you are stopped. I make the game for HTML 5, and maybe later for android.

    Know some one how i can do that?

    Thanks.

    (Sorry for my bad English. I am not an Englishman...

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jelmer11

Member since 17 Jun, 2012

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