I am not a programmer nor a game designer by any means, so I guess i'll be asking some dumb questions, but here we go: I am creating a simple fish tank game, where clicking on different fish causes different actions to occur.
Question 1:
I created a global number to toggle a bullet behavior on and off, however I guess because it is global it affects all the fish I create. How do I have the toggle only occur on the specific fish I click?
Question 2:
I have a "cursor over" action, that forces the fish to speed up when you mouse over them, how do I set it up that once the cursor is no longer near them they slow down? I would think there would be a "Cursor off" action, but I can't seem to find one.
Question 3:
Is there a cursor proximity action? Meaning the closer the cursor is to the object the more it affects it?
Thanks!
https://dl.dropbox.com/u/23591936/Fish3.capx