That's strange, than what is this "3 times" used for?
How do I turn on an event through the actions of this other event?
When I use "For" from 1 to 3, the loop just continues and does not stop at 3. I even used Stop Loop action, but it doesn't work.
It's the same with "Repeat"....
I have set values in all 3 axises, but I have no idea how to "find" them..
I guess array_nameArray.At(0) is the way to find a value for one axis only.. How do you do it for 3?
Yes, that's the plan :3
I need some events to work in other layouts of mine, so how do I accomplish that without copying them in every single layout?
I'm trying to make an object upgrade to more levels using only 1 button every time, so when that button is clicked, I just upgrade it to the object with an index +1 of the previous one, instead of checking which object needs to be upgraded..
I tried typing down the name of the object, but it says that I need a dot or smth.. I want all objects of that type to be in the array.. How?
Oh thank you so much, I missed that one..
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How do I make the smartphone vibrate? I haven't found an action for that....
How do I find which object is the one that collided with another object, when there's multiple objects in the family?
By using the event 'On Turret target acquired' I want to store the UID of the target, but how do I relate to the target in expression?
Member since 15 Apr, 2016