railslave's Recent Forum Activity

  • Thanks, ill mess about with path finding see if that helps (deleting capx)

  • Thanks for the response, C2 has been life changing to me ,

    I cant promise its pretty I'm afraid that I may be the C2 target audeince : P of no experience.

    There is only one tiled wall and also the (static scenery) cars seem to be doing this (solid behaviours)

    I tried messing with the bounding boxes but...

    I wasn't at the stage of documenting things well when I made this but the main offenders seem to be the wall , zx spectrum colored cars and the player sprite.

    Another issue I can think of is my habit of making everything on one huge layer .. I hope not

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  • Hi, I've been having this issue for a while,

    I have a sprite with the 8 direction behaviour remapped to wasd. at random times when I'm riding along a tiled wall 32x32. It brings the game right down to a crawl, even on high end PC's.

    There aren't very many options for tiles so I'm guessing its to do with the 8 behaviour or perhaps the rather large layout size.8000x3050

    Any ideas ?

  • try looking at very old 8bit home computer stuff, chances are, you may be a hardcore designer under more self imposed limitations.

    I'm pretty sure stuff such as jetset willy has been in art galleries.

  • Hi, I have a little fast paced rogue-like idea..

    The enemies only spawn randomly under any dynamic cast shadows....

    Now, how can I do this , I giveup : P

  • Hi, my screen res is 240 x 320, i have alot of space around the side, how can i get some game art/cab art around there ?

  • very thunderforce 5

  • Hi does anybody have an caps to show , along the lines of outrun ect ?

  • Yeah I was being sarcastic with the screenshots, meaning if done with the canvas object, it'd be so slow it'd be like a slideshow ;p

    Well, the way I seen it done in Construct Classic was to take a sprite object and warp its vertices so it conforms to the perspective, so it looks like mode 7 ground. Pretty neat actually.procrastinator2013-01-12 02:12:26

    Hi , any news on your space harrier experiments ?

  • I dont think ill be going to sleep tonight, ill be playing with this !!

  • store.steampowered.com/app/270090

    Just hit steam

  • How would i do this, so when the connection is made (in the loop) the bubbles are counted ?

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railslave

Member since 10 Jun, 2012

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