CAWithey's Recent Forum Activity

  • I'm looking for a way to have Construct 2 Identify the correct sprite that the entity is from the total Family it's a part of. For example, if any of the Family of 'Monsters' enters a region, I need construct 2 to be able to identify which of the monster sprites it really is. Is it a bat, a rat, a gerbil, a goat, etc, etc... (assuming all these creates are parts of the 'Monsters' family). How might this be best accomplished?

  • Not currently. It's in the plans, but so are a great many things. You do, however, regenerate health naturally by standing still. At the moment, that's the only way.

    Thanks for trying it out. Hope you enjoy it.

  • Updated to 0.0.3 ALPHA. Check it out here:

    scirra.com/arcade/action/1367/dream-enders

  • Due to an unknown bug preventing the latest version from running, 0.0.3 ALPHA shall be delayed in it's release. I will continue on with 0.0.4 in the meantime, as there doesn't seem to be much I can do about it without knowing the cause or even what's at fault.

  • A small Youtube advert portraying DreamEnders with its current progress:

    <center>DreamEnders Advert #2</center>

  • In the fashion of NES classics like Final Fantasy 1, Ultima 4, and Dragon Warrior 1, I am using Construct 2 to make a top-down, action/RPG hybrid with a look and feel of the old combined with elements from the new. Always under heavy development, the latest version of Dream Enders can be played here:

    <center>http://www.scirra.com/arcade/action/1367/dream-enders/</center>

    Currently, I am aware of a minor overlap problem involving trees in both the town and overworld, as well as a minor update problem while selling items. Also, while it may only be my computer/browser, the game does not play as smoothly online as it does from my hard drive. Inconvenient though it may be, I'm not aware of a remedy for this.

    Thanks for giving it a look.

    <center><img src="https://p.twimg.com/AxArauKCMAEdRls.png:large" border="0"></center>

  • Absolutely, and that's exactly what I'm doing--waiting 'til the next release to continue working, and I'm confident it'll be out soon. However, this still diverges from the fact that Scirra Online Arcade required a beta version in order to upload projects. My super-ultimate-main point of all of this is: shouldn't the Scirra Arcade accept stable releases and not force the user to upgrade to a possibly broken beta version?

  • If your Scirra Arcade accepted R95 without forcing me to upgrade to a beta version, I wouldn't be having this problem...

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  • Gameplay > Graphics. I intend to prove this once again with Dream Enders (not that I'm using that as an excuse to make it ugly--not at all, but I'm using 16-Bit graphics).

  • ...Info plz? I've seen ads on Craig's List with more information than this ad. Perhaps you can share what type of work you're looking to get done? Or perhaps what types of art/programming/etc.? Anything? Specifics would help a great deal in clarifying what you need done/narrow down the best potential candidates.

  • Sure are a lot of people waiting for this to get fixed. I'm sure you'll push the release ASAP to appease the masses waiting to continue their progress using your software.

  • I've begun construction of an RPG-style, top-down real-time action game with story and exploreable locations and such-like. It's true that it does take time and patience, but being a dedicated and passionate gamer of the old school Ultima's, Dragon Warrior's, and Final Fantasy's, I'm doing my best to create a game by hand from scratch, using Construct 2, that will reflect the early RPG giants from the NES days (which I grew up on). The game is called Dream Enders, and an early playable alpha will be released to the Scirra Arcade with the next update.

    Below is an early slideshow of one of the NPC towns. The graphics have been updated somewhat since the creation of this.

    Also, more updated screenshots available on my Twitter:

    Twitter Account

    After they get the kinks out of the new version of Construct 2, I'll upload it and share the link here, if there's interest for it.

    Cheers.

    --C A Withey

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CAWithey

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