You can convert an AND block into an OR block by right-clicking and choosing "Make 'Or' block".
These require login. You should be able to make these public.
(Stance_Array = 1) | (Stance_Array = 5)
System.LayoutName
Your example is too busy. Try a smaller example doing the same general thing.
R0J0hound In my case, I'm actually drawing into an area much larger than the viewport, so even moving things on-screen would not help in this case.
Don't break them apart
On touched
[sub-event] pause=0 -> pause=1
ELSE
pause=1 -> pause=0
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I did try. You have to turn up Gravity on the Bullet. Try Speed:500, Gravity:400.
You can just use Bullet for this, with Gravity turned up.
Have you looked at the console to see if any errors are being generated? Sounds like a domain issue, possibly.
Classic off-by-one. If you have ImagePoints 0,1,2, ImagePointCount will be 3. Subtract one from ImagePointCount to get the last ImagePoint.
The sprite is the object overlapping. Just add the extra condition "Sprite.Is playing" with the animation name.
Member since 28 May, 2012