oserk's Recent Forum Activity

  • Hi!

    This is my first game for Windows Phone

    http://www.windowsphone.com/en-us/store ... 0b0b953399

    I can't say it's completed, I still want to make few corrections and upgrades , but I can say it is published <img src="{SMILIES_PATH}/icon_e_smile.gif" alt=":)" title="Smile">

    Main goal to publish playable (albeit hard) game is achieved.

    Why WinPhone, well, Crosswalk version is unplayable on middle range Android phone, so I decided not to publish it there, also I specifically wanted to publish WinPhone game to learn more about publishing process there. And it was very easy process, tutorial covered everything relevant.

    Anyway, feel free to criticize game here, and leave positive feedback on the store <img src="{SMILIES_PATH}/icon_e_smile.gif" alt=":)" title="Smile">

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  • I have problem with simple impact behavior of physics object, I have a main sprite object with pinned other object on it. Main object is moving with bullet behavior along the screen, and with touch, attached object is unpinned, and impulse is added to it with [Main object speed]/1000 value.

    Or put it simply, plane drops a bomb.

    It works fine in node webkit, but on Crosswalk bomb flies away like a rocket. While on Winphone export it flies off in some 30% of the cases.

    Also in HTML5 export, and in phone browser (Winphone), it works fine.

    Anyone have any idea about what is happening?

  • Hi everyone,

    I've made this to test export to Android (CocoonJS), and performances with as light graphics and features as I can, even background music is optional and physics is left out.

    play.google.com/store/apps/details

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oserk

Member since 30 Apr, 2012

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