Prominent's Recent Forum Activity

  • explain yourself. modify it in what way?

    There are project settings you can change to adjust various things. A retro style template basically just has the project settings a certain configuration and has some objects already added to the project, like keyboard, mouse,etc.

  • Hey Ashley , It'd be nice to define sampler2d parameters in our effects in addition to the current float/percent parameters. Along with ability to get/set the data of those textures through events, similar to setting a float/percent.

    A lot of uses for using sampler2d to store data, and can then create more interesting effects.

    Surely it wouldn't be too difficult to add??

    Thanks.

  • Can someone explain this .bat stuff a bit more? Is this something everyone needs to do?

  • ah yea.. seems to have been due to previous nwjs versions sticking around after installing a new nwjs.

    Removing the exported app folder and reexporting the app wouldn't solve it- I had to remove the nwjs folders and reinstall it first. Game also exported a lot quicker too.

  • If I delete the versions folder, then the size is like half the size of my windows and linux builds.

    If I just delete the versions with lower version numbers and leave the latest version, then the size is about 1/3rd larger than the windows and linux builds..

    So idk.. I guess I'll just leave the latest version in the versions folder and delete the older versions. I can't test on mac, so I hope that is correct way to do it.

  • hm I have the same issue..

    How to fix? Do I just delete the versions folder? or do I just delete the older versions in the versions folder?

  • also, obviously I don't intend to just make the objects transparent- I'll be adjusting various other stuff, but due to this issue it causes stuff to render incorrectly.

  • Problem Description

    I have an effect that sets every pixel of an object to 0.0 so that it can be transparent.

    However, if the pixel has rgb values other than 0.0, they will color objects behind them even though they are completely transparent.

    Attach a Capx

    https://1drv.ms/u/s!AhHSZHEulqh_gW9U2hgHsZL1XBNS

    Description of Capx

    sprite with the effect

    Steps to Reproduce Bug

    • add the effect files to the effects folder
    • open the capx and view how it renders over objects behind it

    Observed Result

    The pixels are coloring objects behind it even though they are completely transparent.

    Expected Result

    For pixels not to color objects behind, even if their rgb values are set. Basically, the alpha in the effect should influence the results.

    Affected Browsers

    • Chrome: (YES)
    • FireFox: (YES)
    • Internet Explorer: (YES)

    Operating System and Service Pack

    vista sp2

    Construct 2 Version ID

    r233

  • thanks TabloidA, I learnt a lot in the process.

  • Kitty Kitty Boing Boing

    the Happy Adventure in Puzzle Garden!

    Has just been released on steam http://store.steampowered.com/app/519200/

  • okay, thanks.. I'll take a look through some plugins and see if I can wrap my head around how to organize it.

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  • Is it possible to use textures to store data that can be used in a shader for construct2?

    I'd want to read/write to a texture, etc. I know it can be done in glsl, but was wondering if construct 2 prevents this(because you have to set active buffers, etc).

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Prominent

Member since 28 Apr, 2012

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