Evdokimov's Recent Forum Activity

  • The device has no WebGL support. I guess if it's running on an emulator without a GPU, it may not be possible to simulate that. Although it ought to fall back to software rendering. I'd contact Bluestacks support about it.

    Thanks for the answer. I did not find how to contact bluestacks support, and the need for this have disappeared. So I put off this question for a while:)

  • Did you purchase the plugin?

    It's pretty simple, you need to set the correct App Id and name in plugin properties. All essential events like "application launch" will be logged automatically.

    To log a custom event, add something like this when your level starts:

    > MobileFacebook Add Log Data Parameter "level", value: levelVar
    MobileFacebook Add Log Data Parameter "lives", value: livesVar
    MobileFacebook Log Event "level_start"
    

    Yeah I've purchased "mobile master collection" yesterday. Just for mobile facebook :)

    Thank you for the example, it really sounds pretty easy!

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  • I'm using MobileFacebook addon from the Construct Master Collection. It has analytics. The collection is commercial and I don't think you can purchase an individual addon.

    .

    You can try adding cordova plugin "cordova-plugin-facebook4" to your project manually after the export, see this comment.

    Do you know any simple example of how to use MobileFacebook analitycs?

    For example: I want to have a "level_start" event and at this event I want to write some parameters (name of the level, lifes, etc) and the value of each parameter. How do I do it? :)

  • I use Game Analytics. It has exactly what you are looking for.

    https://www.construct.net/en/make-games/addons/95/gameanalytics

    Yeas, thank you! Going to use it too :)

  • I'm using MobileFacebook addon from the Construct Master Collection. It has analytics. The collection is commercial and I don't think you can purchase an individual addon.

    .

    You can try adding cordova plugin "cordova-plugin-facebook4" to your project manually after the export, see this comment.

    Thank you! I've seen this collection but I thought maybe there are another options which I don't know (for example built in or free plugins).

    But the more I search, the more I understand that that MobileFacebook is best option for me now :)

  • Do you mean for Instant Games? You can use the 'Log event' action for analytics with the Instant Games object.

    For mobile game, for android or iOS.

    For example: at start of each level I want to "add log data parameter" to see at Facebook developer console

    Is it possible using built in plugins?

  • I want to add the Facebook SDK for project analytics. For example, how many players completed the first level?

    How can I do it?

  • Hello

    I have a problem with running my APK on bluestacks. I've export my project android -> debug apk. And have error (see below)

    What can it be?

  • Thank you for help! Now i make hit animation during standing (using your advice) and i even make hit during jump using the same thing (but somehow it doesn't work when flipped - but it's lesser problem).

    Main problem is i cannot make hit during walk. I've tried the same method but it doesnot work.

    Walk event is next: player1VectorX>0, player1 is on floor, animation not equal to "hitwalk". Action: set animation to walk

    Hitwalk event: player1 is on floor, space pressed. Action: set animation to hitwalk.

    I think the problem is in conditions again but i dont know where..

    p.s.

    Maybe you can give advice how to understand conditions better? Because now i can make something works

    only using tutorials and videos. When i try to make something myself it doesn't work in 90% of cases

  • Event:system vector(x)=0, player is on floor, animation not equal stand. Action: set animation to:stand from current ratio (as in tutorial:)

  • Hi! I am beginner in construct 2 and in gamedev also.

    I'm making simple game: 2D platformer fight where both players can perform next actions: move, jump, sit and attack (both during jump and stand).

    l'm using "spriter" to make animations.

    I've already made movement (move and jump) using video "Using Spriter animation files in construct2" (i've made the same events).

    And now i have problem with adding sit and hit animations.

    Events like "Player is on floor & hit button pressed -> set animation to "hit" doesn't work, sprite just standing. (it looks like he begins to play hit animations, but immediately begin to play stand animation). I've spent several hours and don't know what to do and i'm looking for help

    Thanks in advance! (and sorry if there are already this question on forum)

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Evdokimov

Member since 28 Feb, 2016

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