I See where you are gooing. But for that to work (i think) the sprite should accept json, (when i try it destroys itself) to link it direcly to the Local Storage in get and in set. Dont think that is for tomorrow.
I would welcome an interface to see whats happening i the Local Storage. Althaugt, you can see the Local Storage object and its contents in the debugger.
Currently. I avoid A sync by using an array and store its json. And i know whats in the array. Probaly why i cant complain. Guess i dont do complicated stuff with it. I also keep the user on a dead layout till all my stuff is loaded. Like this:
?
https://
drive.google.com/open?id=0B1SSuCVV8v74SnBseHRpUXRfSEU