99Instances2Go's Recent Forum Activity

  • Because video can use temporal compression and spatial compression.

    First off, the PNG (of 2Mb) is not that much compressed, and is containing a transparantie (black&white) image.

    So, PNG is 2 images in one file. The fill image and the transparanty image.

    To really compare, lets talk about JPEG. If you have 1 image, the compression done on that 1 image is called the spatial compression.

    But video is many images in a row. So if you store the first image with a good spatial compression, you can compare the second image to that first image and only store the diffences. This is temporal compression. If image 2 is the same as image 1, then only that info is stored: The Same.

    So, Mp4 has keyframes with spatial compression, comparable to JPEG. And then an amount of frames that only containes the differences to that keyframe. Till there is to much difference. Then there will be again a keyframe written. And that is the temporal compression.

    You can, ofcourse, do no temporal compression with only 1 frame (image).

  • Nothing in that downloadlink.

  • If you dont get there with the tutorials, then i guess you a have very specific problem/question.

    Plz be free to ask that.

    The starting question, on the other hand, is a bit vasty.

    Each of the tutorials show what you ask, the event system with 'states'. I dont think i can do better.

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  • >

    > Embed youtoube video is not an option, since i need only video without all those buttons elements, links etc. on it.

    >

    Youtube has bandwith. From there point of view, it is theire 'upload' speed. Wich is just uncomparable to the upload speed of a single user.

    If you gooing to host this video yourself, you are limited to your own 'upload speed' / amount of users you want to serve. That is a simple calculation, and you gooing to be suprised about the small amount of bits that you can serve. Watch it, upload speed is usaly shown as Mega Bit / sec. Roughtly 10 times less than MegaByte /sec.

    If you cant host on youtube, then encode the video towards what is possible (back to the 90tys) for you. Or find a host with a big bandwith (will cost you).

    You can also, as suggested, totaly kill the autoplay. And make the user wait till its all loaded. (also back to the 90tys)

  • Yes of cours, and i played with that idea 3 days ago. But, you got impatient, so i posted.

    The scale depends on the ratio (i gave you that, you should be able to figure that out). But, it gets complicated because if you size the grabber, you have to take its size into account when moving it.

  • I do understand avoiding browsers, they are a PITA.

    But ! When i mess with Classic (as i did for this), i see and feel how much C2 envolved to something awesome compared to Classic. Is there a way to push you to try it ?

  • Really, i so like this concept of dreaming platforms.

  • Could you drop a summier capX with just the platform & the animations? I would like (without promissing anything) to play with it.

  • If 'jumping' makes the difference. Set a boolean on jump. Unset the boolean on vector y=0, on land, and on grab to climb.

    If the boolean is set = climb up, else it is climb down.

    ?

    Not that i understand that. In my mind, climb up should follow on a vector y > 0 and is by wall. Dont think you need the helper object. (there is to much room in my mind). Climb up should follow on vector y < 0 and is by wall.

    I must be missing something ?

  • That is just beatyfull.

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99Instances2Go

Member since 12 Feb, 2016

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