Knudsen's Recent Forum Activity

  • Hi guys,

    I have thought about adding one of my games on facebook, but have been little in doubt around the rules. Is it okay that the game has my website's logo in it and a button that sends the player to my website when he / she presses - like a form of advertising through facebook? :-)

  • Ramones, you are the man! Thank you very much and have a nice day! :-)

  • Hey guys.

    I have watched some of the toturinals here on scirra.com about the letter by letter effect and they were all really good, but i'm still stucked and hope that one of your guys would help me with my little issue. The problem is that, when the first textbox spawns and the letter by letter effect is finish does the first text not "destroy" itself it just keep standing on the layout, furthermore does the next text not spawn with the letter by letter effect, it just spawn the whole text.

    I have added the .capx file below

    dl.dropbox.com/u/84869704/Letter%20by%20letter%20effect%20problem.capx

    Best Regards

    Andreas :-)

  • Thank you very much guys, it was a great help. Have a nice day! :)

  • Hey guys.

    I was playing a game called Parking Perfection 4 - mousebreaker.com/games/parkingperfection4/playgame - and was wonderring how the animations with the wheels are made. Can anyone tell me if its possible to make this in Construct 2, if yes - how?

    I have tried to look at the FAQ and also tried some of the animation Toturials but could'nt figur out how it was made.

    Best Regards

    Andreas :-)

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  • Hey Guys! :)

    I'm new at Construct 2 and therefore still working with the free version.

    The game developing is going pretty well and I am right now working with own little Super Mario 8-bit game (Sprites and baggrund are designed in paint) .. Well, I have tryed to give Mario the fireball Ability when he makes a collision with a mushroom, but without look, but I will hopefully find a way to solve the problem soon! :)

    I was wonderring if anyone at thi forum could tell me if it is possible to make only some areas of the enermy "sensitive" for a collision with Mario, for instance if Mario gets hit by one of the enermies he will propperly die (like in the real game) but if Mario jumps on the enermy, the enermy would die, is it totally impossible or do anyone know how to make this possible?

    Best Regards

    Andreas :)

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Knudsen

Member since 6 Apr, 2012

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