Im making a top down game with a massive spaceship. The spaceship has normal wasd movement while using custom controls that give me spaceship like movement
When I zoom into the spaceship the interior becomes visible showing the inside of the spaceship in a top down view.
Now, I need NPC's that are capable of going from 1 resource to another and another if possible random NPC movement while I pilot the spaceship
Basically, if an object is moving, is there a way to make pathfinding finding npcs ignore the fact that the object that they're on is moving and continue to do pathfinding work?