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  • On Right mouse button down

    set animation to Fight Idle

    but it just stays on the first frame, how do i get the animation to play?

  • Could not find file 'D:\FromC\V4Arcade\v4arcade\temp\244359\game.zip'.

  • Built it in construct 2 but it still should be easy to copy

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  • Very Easy To Manage Inventory

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    Inventory in 20 Events. Inventories for construct 2 should not be so complicated but they are, I also could not find an inventory where items go from Game layer to UI Layer. so I created a very simple easy to manage Inventory in just 20 events and 7 Items. Instructions are in the inventory

    Not that you'll need it- and support is available. You can basically just copy and paste the Inventory into your game with Ease.

    Features

    • Player Overlap item, On E Pressed - Item will be placed into available Slot
    • Add or delete slots with ease - no hassle
    • bag button to show or not show inventory
    • Slots work with or without background
    • Well commented .capx file
    • Support & Updates included!
    • Move windows
    • Drag and Drop Items
    • Pick up Items from game layer
    • Drop Items into Game Layer

    Controls

    • E To Pick up items
    • Drag and Drop items when in Slot
    • Drag and drop items out of slot - Will place under Player on Game Layout

    Assets are from Kenny [https://kenney.nl/assets]

    Demo

    scirra.com/arcade/tutorial-games/very-simple-inventory-34591

    Scirra Store

    scirra.com/store/royalty-free-game-templates/very-simple-inventory-4532

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  • Keep getting

    Server Error in '/' Application.

    Not found

    Description: An unhandled exception occurred during the execution of the current web request. Please review the stack trace for more information about the error and where it originated in the code.

    Exception Details: System.Web.HttpException: Not found

    Source Error:

    An unhandled exception was generated during the execution of the current web request. Information regarding the origin and location of the exception can be identified using the exception stack trace below.

    Stack Trace:

    [HttpException (0x80004005): Not found]

    V4Arcade_Viewgame.Page_Load(Object sender, EventArgs e) +3038

    System.Web.UI.Control.OnLoad(EventArgs e) +106

    System.Web.UI.Control.LoadRecursive() +68

    System.Web.UI.Page.ProcessRequestMain(Boolean includeStagesBeforeAsyncPoint, Boolean includeStagesAfterAsyncPoint) +3785

  • or rather something like this gyazo.com/46a1d07f9dbbfe50cd7dbb1ff3304523

    I read this on a old post but it doesnt work, am i doing something wrong

  • Im trying to do something like this

    i63.tinypic.com/35i182r.png

    but it wont change to animation 0

  • Hi, thx for your answer but i tried this and this doesnt work

    im trying to change the animationframe only when touch. every touch the frame goes up +1

    how can I loop it to back to the first frame after it reaches the last frame

  • Object on tounch

    object.AnimationFrameCount +1 loop

    basically, when it hits the end frame it goes back to the first frame

  • You can't test item overlapping with another item, because "Item On drop" event picks just one instance of item object. You need to create a family, add Item object into it and do this:

    Very cool man thanks!

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Titan Games

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