fm4fanAT's Recent Forum Activity

  • you have to "include" the varsheet in your main event sheet (right click in your sheet)

  • You would set the instance variable as an action like is moveable to false

    Then you check condition boolean is NOT set (you invert with a right mouse click)

    Or you make instance variables with numbers or letters - her you check condition objSprite variable = "moveable"

  • [quote:1d04waug]i never work with this condition

    and what is capx?

    The capx is your whole project (save as single file)

    This is actually a zipped file of your project.

    Trigger once: does what you expect

    Like if you jump and check if your player is in the air - it will trigger every tick.

    But if you check with AND trigger once - your event only gets fired once and so the animation has a chance to go to frame 2.

    My way of checking if it get's triggered all the time is to play a small audio file in the e.g. jump condition - now you hear how often the action gets triggered.

  • DatapawWolf

    Jep link is broken - but only inChrome where I am signed in

    If I try it in Opera or Firefox (where I am not logged in) it works

    And yes you need Flash - for whatever reason

    About your game:

    Looks very good - I'm normally not a huge fan of this kind of games, but yours is nicely done.

    A small thing is that your menu sound effect is a little bit to loud for my taste.

    The big thing is that the controls sometimes don't respond - and that makes it unplayable. I saw that with other C2 games as well - it just happens from time to time that the control gets stuck (like keeping moving right) or the jump doesn't respond.

    I tested your game on my laptop that has some issues with fps, but that makes it perfect for testing to see bugs.

  • The Link to Kongregate isn't working (for me?)

    Also search doesn't help

  • Or with an instance variable?

  • a capx would help

    but my guess is that you should make another condition "system > trigger once"

  • There are a lot of post about this topic

    The last one was

    Here you find a empty project for static games (quiz, ..)

  • romanos8

    You should take a look into the tutorial section

    https://www.scirra.com/tutorials

    But the easiest way is "choose"

    choose("Hello", "Hi", "Great", "Goodbye")

    https://www.scirra.com/manual/126/system-expressions

  • when I remember correctly

    when you minify then you will loose comments

    unused sprites and audio will not be exported

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  • just an idea

    If you would make a variable that you change every 0.15 you could make a condition to your loop to run it only when var is set.

  • Guyon sorry not a noob question - it was my mistake

    The aspect ratio I provided is 3:2 (safe zone = 960 X 640)

    3:2 is a good/perfect choice - especially for Apple products

    Iphone 4 640*960

    Iphone 5 640*1136

    Ipad 768*1024

    It all depends on your kind of game. So for static games like puzzle or dressup - scale outer should be considered.

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fm4fanAT

Member since 19 Jan, 2016

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