fm4fanAT's Recent Forum Activity

  • if your project is really that big and you dont want backups in a single file you will need a backup software (plenty of good open source solutions are out there).

    Here you just give the backup software as source your project folder - and your destination incremental.

    Alternative:

    make a batch script where every 15min you copy your game.caproj and save it somewhere else with a timestamp in the name.

  • can take 1.5GB +

    Tested on C2 227 paid

    W10 i3-5010U, 4GB Laptop

  • solved a few times - here is one with only top object gets destroyed

    https://www.dropbox.com/s/ayjjho6fdn01i ... .capx?dl=0

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  • I only saw and tried projects with a huge lag.

    With standard voice recognition you can make adventure games, but a platformer....

  • Are your audio files as small as possible - like instead of stereo mono, smallest bitrate, ...

    Can you guess which audio file could be played next?

  • in this case I would make it another way

    if your needleSprite and ballSprite is the same size as your circleSprite (with a lot of empty space) you don't have to do anything except rotate it.

    btw. your capx only has 3 sprites in it (empty event sheet) - so no clue where you have the problem, but I think a perfect solution

  • Hi,

    my laptop is new and fast, but has some issues with html5 speed (and so also C2 games)- so it's great for testing (because here you see ALL problems with your game)

    Jumble Art:

    C2 takes 1500MB RAM - so something is off. But it doesn't matter if you have enough RAM

    Bubble Game - 30fps up to 50% CPU in Chrome (debug mode)

    the game isn't well optimized

    But this depends totally on which computer and browser you are testing

    Like with Edge I get 50fps.

    The problem here is that in debug mode a lot of stuff is watched.

    So if you click the "watch" tab and only monitor some of the parameters (the eye symbol) I get 58fps and 3% CPU

    Some infos about my hardware:

    W10 i3-5010U, 4GB Laptop - has some major issues with HTML - but otherwise a great and fast Laptop

    W10 i5-6500, 16GB, GTX960, SSD Workstation - has also some issues with HTML - otherwise perfect

    W10 i5-5200U, 8GB, SSD Laptop - no issues at all - runs even HTML5 like a charm

    So maybe you need a new laptop

    if W10 - switch to Edge in debug or choose which parameter you like to see

  • If you install - the Google App Store tells you which permissions you will give to this app

    In your case the permissions aren't too bad - but I prefer games with as little permissions as possible.

    Translated from german (so paraphrased)

    1. In-App-Purchase

    2. photo/media/files

    3, memory

    4. WLAN-connection information

    5. device-ID & call informations

  • Here are my thoughts - hopefully you find some valid points

    IQ is a little bit misleading - very simple and basic math quiz - like 6-8=? - so not much of IQ stuff in there.

    Would like to see difficult equations on "hard" mode (with more time) and not only a shorter timer.

    Also "Easy" gets very fast very not "Easy"

    Question: why do you need so many permissions for this game?

    And kind of a bug on MY device - after a fullscreen commercial (that are shown way too often) I couldn't close it (was partly under my top menu).

    Edit: very nice and neat design - really good choice

  • I think it would help a lot for marketing purposes. so +1 (would be nice to see a plugin)

  • Nr.1 - wow -must be a great story to tell.

    I only looked into the game for a few seconds - but it's multiplayer snake? Is it?

    Here is a tutorial and the capx for a snake version that is almost like slither.io - without the multiplayer part.

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fm4fanAT

Member since 19 Jan, 2016

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