No. Construct 3's multiplayer plugin is really really really good and has tons of features.
The problem with that is that for most users there'S too many features, it's like re-learning the engine completely. When you work with the construct 3 multiplayer plugin, conditions and actions work differently. For example the "sprite on created" condition means that you connected to a host and the action you put under that condition has the player's multiplayer plugin ID which isn't written anywhere but that's just how it works and it'S weird to the uninitiated. Also you need to setup a TURN server and that costs money and tons of effort and knowledge in linux and googlecloud or amazon web services. With photon you just get something that works boop just like that and is free but with limited features and is more appropriate to beginners