Balky's Recent Forum Activity

  • Is there a better way to indent / outdent groups / subevents ?

    Sort of shortcuts or something.

    I've run into a problem, when previous group ends with subevent, there is no way to pull next group to be indented as "top level", but I rather have to create fake top level event, pull group here, then delete this event... :)

  • Yes :)

    I was bit overexcited so I did not read your post completely in first reading, later on I figured out that it is already explained where and why :)

    But, I'm looking at your example, and must admit, I still don't get it :)

    Why do you have to use Wall is visible - Set die to 1, then again set wall not to be visible, and set bx to 1 ...

    I'm trying with when "enemy" (ball in your case) is colliding with "wall", but as wall is invisible, nothing happens - does it mean that it must become visible in order to collide with ball, and then you make it invisible again ?

  • Wow :)

    Actually you did everything I asked :) Tnx!!

    I've checked, there are quite few bugs occurring, black ball sometimes get's out of green area, and percentage of green area decrease even if nothing is moved (sometimes), but I'll see how can I fine tune it and use it.

    Tnx a lot, it really looks good! :)

  • Hi all,

    I've started my learning today, and as my first project I'd like to create

    game similar to Qilox (http://www.mindjolt.com/games/qilox?nav=action).

    There are several differences tough, I'll have levels with more obstacles and more opponents, but what I want is to have "one color" on top of the image that is hidden bellow, and when "dot" (sprite) cut's the peace of "colored" area, original image will be displayed.

    I'm kind'a photographer, but as the whole world have same / similar galleries on their websites, my idea is to create a game showing my photos from my country.

    So, I managed to create "levels" (Layouts), but I totally do not have idea, how to make my sprite "leaves" a trace, that this trace is "active" until it connects to "safe" area, and how to destroy just the part of sprite that is missing.

    If anyone can help with suggestions / examples, I would appreciate because I'm stuck right now and have no clue what to do next :)

    Tnx!! :)

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  • Hi all,

    I'm Igor (Yeah, I know, when I grow up, I will be Igor anyhow :)) )

    And I'm new in any kind of game development.

    i find Construct 2 fantastic tool, and I hope I'll learn it quickly.

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Balky

Member since 12 Mar, 2012

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