its just steve's Recent Forum Activity

  • Oh ok thanks, just what I wanted to know!

  • Yeah changing layout angle will work but I'm concerned about using that within a multiplayer game because I'm thinking that that might change the layout angle for all players, especially if your host. That is, if you know how multiplayer works...

  • I'm looking for some kind of way for ScrollTo to take angle as well as positions - 'rotating' the screen.

  • LittleStain By camera I mean an object with the 'ScrollTo' behaviour. This is the object I want it's angle to change, but changing the angle of the camera has no affect on the scrolling behaviour.

    What do you mean by camera position?

  • Hey!

    I am wondering just what's been asked in the subject, if someone who isn't host is programmed to do something without making the host control that thing, would that code apply to just the client?

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  • Herro!

    I've been searching for a solution to my answer for quite a while now; but no answer has been exactly what I want. I have asked Google if there's a way to rotate the camera, and the only thing I have found is to change the layout angle; but this isn't what I want.

    So I've come here to ask anyone who knows, how do you do such a thing? Is there any other behaviour out there on the web like ScrollTo that also can change the way the angle appears without literally changing any object's angle property?

  • Sorry for my late reply. I can agree with rekjl that the actual game itself is vague, what does everyone think the gameplay should be like?

    And mercuryus, your first suggestion could happen with the plot entirely planned out, as well as gameplay.

  • Hello to anyone who comes across this forum! I've been thinking of what game to make and I think I've came up with an answer. I open this forum to ask everyone who reads this their opinions of what they think of the game and come up with suggestions on places that seem to be improved. Without further talk, my idea is:

    A 2D roguelike RPG where you are a vampire that has crashed into modern-day Earth from a meteor and you have to find out why you where sent here. -- Short Version

    You are a hybrid. You look like a human but you are a blooded vampire. You don't burn in sunlight but you can still use corpses to feed and regain your health (Feeding is the only way to regain it). You also possess an ability to manipulate your limbs into objects, but it's very limited, one of these things you can manipulate them into is your sword (I'm open to any magical abilities you can do as well as anything else the player has).

    Being sent from somewhere in the universe you crash into Earth. The player knew he/she is sent here for a reason, a reason that creates chaos and mass confusion, all to the player's fault ACCIDENTALLY (I'm also all ears on anyone making a story around this, but remember those words "creating chaos and mass confusion accidentally".). Due to the crash, government attention is raised, and you're landing has to come out with bloodshed, in you're own defense. Finish if you want to!

    Ask me something or help a mate out who wants to make fun for everyone else!

    I will try to reply to everyone as soon as I see the notification hit '1'

  • Does this apply for real time though?

  • Ok thanks

  • I am wondering how would anyone compare real time - not system time counting ticks, but the time the device being used.

    This is an example of what I mean:

    The time is 1:23 AM. Since this before sunrise (7 AM) and after sunset (7 PM) I want text to goodnight.

    So I want to compare real time without any use of multiplayer (I don't use that plugin so I'm not sure if it compares time, so don't blame me).

    Is this possible?

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its just steve

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