Nestorj66's Recent Forum Activity

  • Oh sorry I did not up the capx upgraded xD Now I send it

  • mega nz / #!slQTWJTT!WoTLrsPjSmd5gI5zwu7CmhgbN7UqSejPUF2lhmCy-CE I hope that this works xD

  • Sorry, here is mega.nz ... F2lhmCy-CE

  • Also I can not explain very well in English u.u Here is the project mega.nz ... F2lhmCy-CE

  • I already did, the problem is when I walk in the cowboy animation doesn't "run" the animation. It puts the animation but no run. Other problem I get is when I try to shoot. I did two animations for the cowboy, one is normal with Iddle, run and jump animation. The other is when I press the key to shoot, and the sprite is the cowboy shooting. The point is that when I press the shoot key the animation of cowboy shooting doesn't appear.

    I hope you can help me and apologize for any inconvenience ^^'

  • Thank you! But I don't know if I did it bad or something beacuse the charactear starts to appear and disappear and bugs.

    Maybe the PlayerBox is being the issue?

    Ok. The problem was the origin point. But know the animation doesn't run. Only changes the animation,

    Please, I need your help!

    Other problem is when I tried to slide (because my character has the ability to slide) with the varible set to 1 doesn't change the animation, unless I press the button several times

  • Hello everyone! I need your help for put a powerup like the fire flower item of Mario Series. I did a gun sprite and that is the powerup. But i need that when my character takes the gun, becomes into a alternative sprite thas is the same character with diferent suit (i did the sprites of that too). Because it is supposed that when he grabs the gun becomes into a cowboy.

    Also, i don't know how to shoot when grabs the powerup.

    Sorry for my bad English and thank you so much ^^

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • HI everyone! I ask you to help me with a problem in my proyect

    Look, in my proyect I put a health bar by points (like Kirby and the Amazing MIrror health bar) and I create a global variable that is the Health of the bar (i put it 3 of value). When I collisionate with an enemy the player takes damage and the sprite of the health bar changes of frame and substract 1 from global variable. When I run the game everything works correctly, but when the player lost a life the health bar and collisions with enemies stop.

    Please I hope you help me. Sorry for my bad English and thank you very much

Nestorj66's avatar

Nestorj66

Member since 17 Dec, 2015

None one is following Nestorj66 yet!

Trophy Case

  • 8-Year Club

Progress

8/44
How to earn trophies