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  • Problem Description

    Touch 1 doesn't update position if Touch 0 hasn't moved

    Attach a Capx

    dl.dropboxusercontent.com/u/102867918/Multi-Touch%20Dragging%20Issue.capx

    Description of Capx

    Keeps track of up to one Touch on each half of the screen (maximum 2), and positions a marker for each. Ideally, you should be able to drag on both sides of the screen at the same time, independent of one another.

    Steps to Reproduce Bug

    • Step 1 - Touch once on either half of the screen but don't move it from that position.
    • Step 2 - Touch once on the other half of the screen and attempt to drag around.
    • Step 3 - Notice how the second marker isn't updating its position and pull your hair out.

    Observed Result

    The second marker simply stays at the position it was first created at.

    Expected Result

    Second marker should be updating its position to wherever Touch 1 (the second touch) is.

    Affected Browsers

    • Chrome for Android: NO
    • FireFox for Android: YES
    • Internet Explorer: Is there a version for Android?
    • Default internet browser on Android: YES

    Operating System and Service Pack

    Android 4.4.2

    Construct 2 Version ID

    204.2

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  • In my tests with the pathfinding in a simple test with rotation enabled, the calculation seems very fast.

    However, with the rotation turned off, the time you spend to rotate the sprite, it still used but not rotate the sprite. So it gives the feeling that the calculation is slower.

    It has been over 2 years since this has been posted, but I absolutely still needed to register just to thank you for posting this.

    THANK YOU!

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Nemlokt

Member since 12 Dec, 2015

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