Carbincopy's Recent Forum Activity

  • does camera capture work with android?

    I have a sam galaxy tab 2 been testing with intel xmx but not getting any response.

  • that would be in your event

    2 conditions

    key pressed

    arrow pressed

    = event

  • Hello everybody,

    I am trying to get the camera to take photos on android and Iphone.

    I have on and off buttons and take picture button when camera = 1

    but when I test with intel tester the buttons will not work the rest of the app loads just fine.

    any body know what I can do to make it work even if I have to add hardcode lines to index.html

    thanks Jeremy C.

  • Hello everybody,

    I just purchased my C2 Lic.

    I had created an app months ago that uses the camera capture feature.

    But when I tried to create an apk file the camera would not work on android and some times it would not work with chrome. What is the best way to fix this issue as I am ready to release my new line of apps.

    any help would be gratefully appreciated. Jeremy C.

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • great videos!

    can you make a video about the use of arrays?

    I will see what i can do. been a little busy here.

  • looks good, thanks for sharing.

  • I believe you would use pathfinding to Player.X Player.Y (-/+ ) if location is not find path move along. if arrived do nothing.

    everytick check player.x player.y

    also use something like line of sight to chase / tackle player within x distance

  • Looks like a little bit of a challenge.

    Things you need are on hike = move object to player = pin to or set position to object.

    then on player angle if pass ball set angle of movement to players angle.

    set bullet +/- depending on which side has the ball or if touch set moveto touch.X Touch.Y

    on collision with object set position to object or pin to object.

    If collision between objects set movemnet to enabled for new player and disable movement for last player.

    if ball = Touch.X Touch.Y and is not collision with object = next down at Touch.X Touch.Y

    Non user AI set position to object ( player ai ) follow set angle of movement towards ball on is line of sight.

    If ai catch ball set move to goal

    on collision with object next down.

    on hike ai move to choose ai player 1-3 .X and y -15

    I will edit with more later.

  • don't make them solid. or use if ai is overlapping

  • no problem, glad it helped you out.

  • not quite sure if this will help, But have you tried

    if angle = 0 (then pick 90,180,270)

    if angle = 90 (then pick 0,180,270)

    if angle = 180 (then pick 0, 90,270)

    if angle = 270 (then pick 0, 90,180)

    edit: also use marker blocks top,bottom,right,left if overlapping top on collision with right angle go down or left (pick 180,270) and so on. so not to get stuck in a corner just going top and right.

    As we can not see what you have done it is hard to point you in the right direction, without guessing at the issues you are having.

  • not as a sub event

    they need to be part of the same event. (2 conditions = event) thus

    (if key is down

    on collision with object) = do event

    note you may have to use is overlapping at off set depending on if collision is not constant ( like player bounced off object) Thus is no longer = collision with object.

Carbincopy's avatar

Carbincopy

Member since 27 Nov, 2015

None one is following Carbincopy yet!

Trophy Case

  • 8-Year Club
  • Popular Game One of your games has over 1,000 players
  • Coach One of your tutorials has over 1,000 readers
  • Email Verified

Progress

11/44
How to earn trophies