bjadams's Recent Forum Activity

  • does 1 tick always = 1/60 of a second even on slow systems where the fps is 20 or 30?

  • Yes I am just testing what each of the parameters do right now as I am new to this too

  • if you're still looking contact me privately.

    however why does it need to be done in c2?

    c2 might not be the best solution for this kind of apps

  • Does C2 user timer based movement? Will my game play the same if it's running at 30 or 60fps?

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  • he means increase the Y value of the sprite by 20, so the sprite moves down the screen

  • will we ever get 3d in c2 ?

  • Thanks a lot I managed to solve this.

    I am still trying to learn how things work :)

  • Other uses for geolocation, could be to connect to a weather service and check if there is wind or rain in the area at the moment, and with a layer of weather in a sidescrolling game. also the background could change to mountains or sea, depending on the location. There are 1000 uses to customise and give the game an edge

  • How do I get the width & Height of a cloned Sprite?

    I am using FAMILIES, I can select the particular sprite instance, and Set the width/height, but I cannot find a way to GET the current width/height?

    Thanks in advance

  • iunkn tested the new version of the plugin, and it works FANTASTIC!

    Most probably this is the most useful C2 plugin I came across! Lots of ? ? ? your way!

    If I tilt my device in front of me I get Acceleration Y & Angular Veclocity X reading.

    If I tilt my device left and right I get Acceleration X & Angular Veclocity Y reading.

    If I rotate my device around me I get Acceleration Z & Angular Veclocity Z reading.

    Is it normal to get a combination of Acceletometer and Gyrometer over X and Y? Shouldn't they pair up X and X?

    I still have to check out what the Inclinometer values are!

  • Some games present the area/levels selection screen as a map of the world. If you could get the geolocation of the player you could customise the game more by making him start in his own country!

    I would say that if its not hard to implement I would put it in!

    I am going to test the new version of the plugin!!!

  • I have tested the HTML5, Awesomium and Windows8 exporters.

    All work perfectly and produce really great results.

    I bought C2 to do HTML5 games for desktop. Being able to export to Windows exe and Windows8 Metro is a really big bonus.

    For Mobile I use native C++ programming, as right now that's the best option. Maybe in 2014 mobile platforms would have such powerful processors and all web browsers would support webGL, that html5 action games would become feasible

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bjadams

Member since 30 Jan, 2012

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