Toddler's Recent Forum Activity

  • shinkan, internally INSIDE construct 2, it access the plugin by the id: com.cranberrygame.phonegap.plugin.ad.admob

    Sure you can add it with no problem by adding it via another id in the latest XDK Build, but try making the ad ACTUALLY show up.

    [PS: It will STILL WORK on the latest build PROVIDED you build it from an earlier XDK Build, then the latest build will leave the previous Admob id alone, then everything will be ok, how do I know ? I tried, it works. BUT you must FIRST build it with an earlier version of the XDK first.]

    This is a XDK Bug.

    You MUST get your hands on XDK Build 2866 while you still can and while it is STILL supported.

    Hopefully Intel XDK will be fixed soon...again.

    They make it good, they broke it, they make it good...the cycle continues...

  • The problem is NOT with Construct 2, it is with the latest build of Intel XDK.

    Use XDK Build 2866 WHILE YOU STILL CAN and it will work PERFECTLY.

    [Source: I tried it, spend hours with the latest Intel XDK thinking it was my fault or Construct 2 or AdMob's, last resort download older version of Intel XDK and WORKS LIKE A CHARM!]

  • me too, it just simply doesn't work, even importing it in this XDK build has error.

    It is official as of now 2016-March-26 Admob in Construct 2+XDK is BROKEN.

  • Can we don't even see those functions which we can't use in the first place ?

    Nobody wants to see what they can't use.

  • I am a paying customer and I have produced games using Construct 2 that have been published to iOS, Android, Amazon, Chrome and Microsoft App Store and I am VERY satisfied with Construct 2, it is an amazing program.

    Something however hmm, annoys me.

    The whole idea of a "function" in every other programming language is to make things easy, call this function and it does all those lines again.

    But certain functions are mostly only called in certain dialogs/interface and in Construct 2 case, event sheets.

    The idea that all functions created inside the function object is global and exposed to all event sheets is just...absurd.

    Can we have like the ability to confine certain functions to certain event sheets ? So that on the next event sheet, I wouldn't have access to functions confine to other event sheets ?

  • Around November of 2014, I've decided to pay homage to one of my favorite game

    genres by creating a simple platform game of my own, SNU.

    As of this writing, this free game is available for free in iOS, Android, Amazon,

    Chrome Web Store and the Windows App Store.

    Doing it on and off during my free time, it took 6 months to complete, from

    concept art to 3D modeling to texturing to rigging to programming of the game

    itself.

    What you are about to see are the concept arts that kick started the entire

    process.

    They were originally drawn using a normal pen on A4 white papers.

    Whether you get a chance to play the game or not, hope you will enjoy the concept

    arts.

    Bracer Jack

    https://www.dropbox.com/s/pstw12svdjb09 ... 1.pdf?dl=0

  • Can I have a confirmation that Admob still need crosswalk ?

    Or I can export for 4.1 Jelly Beans ?

  • Thank you, it is really quite amazing that a single function can do this when one really thinks about it.

  • Is it REALLY a one to one snapshot ? Almost like a "System Image" of the game, that when recalled, brings back all internal variable values ?

    What does it NOT save that users should be aware of ?

  • So I set If Platformer Collide with Coin_Tile, clear Tile like this:

    Ease Tile X: Coin_Tile.PositionToTileX(ActualPlatformer.X)

    Ease Tile Y: Coin_Tile.PositionToTileX(ActualPlatformer.Y)

    Unfortunately, nothng gets cleared, because even though collision did

    occurs, the registration point of the ActualPlatformer isn't within

    the Tile's Position yet even though the boundary of the Platform is in.

    How do you fix this ?

  • Simple Background Graphics + One Finger Death Punch's Matrix Slow Motion look + Super Mario Platform Style + Michael Bay's Explosion = This Free Game.

    This is the video trailer for the game:

    Subscribe to Construct videos now

    And this are the links:

    Android:

    https://play.google.com/store/apps/deta ... .SNU&hl=en

    iOS:

    https://itunes.apple.com/us/app/snu/id1059408156?mt=8

    I hope someone would say something nice for my app review.

  • Try Construct 3

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  • Kenny Vleugels's assests are awesome.

    Almost all the assests in this game are from him and in this pack except for the characters ! It works really well !

    Subscribe to Construct videos now
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Toddler

Member since 19 Jan, 2012

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