PabloDev's Recent Forum Activity

  • Search in the forum, they have already commented many times on the methods to create an APK.

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  • I am testing a project with a sprite object, nothing more.

    In the preview the white screen appears (NWjs 0.41).

    With the exported project and running the exported game, the white screen does not appear, however, the NWjs window is delayed much more in becoming visible.

    For example, in version 0.39 the execution is almost instantaneous but in 0.41 it takes between 5/10 seconds.

    Everything I've said above, has been using a project with a sprite object, nothing more.

  • Attach a project demonstrating the problem

    https://www.dropbox.com/s/gu0kposemtju4zl/flash.capx?dl=0

    The steps to follow to reproduce the problem in the project

    Press "Run layout" button.

    What you expected to happen

    The sprite object should not become invisible if the "Flash" behavior lasts 0 seconds.

    I think the behavior code should check if the "duration" argument it receives is greater than 0 before acting.

    What you observed happening instead

    The sprite object becomes invisible when a duration of 0 seconds is used in the "Flash" behavior.

    C2 R273 64b

    Win10 64b

  • It is a problem with the editor.

    The editor does not write the expressions well.

    This happens when a line break is made by pressing SHIFT + ENTER on the expression.

  • Hi, this happens in R272 and R273 of C2.

    I haven't tried it anymore, it's a matter of NWjs so I guess.

    I tried the official space blaster example.

  • Hi, what happens to the latest version of NWjs for C2?

    When I run and the NWjs window opens, the window remains blank for approx. 5 seconds. and then the loading bar appears.

    That did not happen before, what happens ?.

    In this GIF (scroll down) you can see how long the window remains in white.

    https://media.giphy.com/media/jnbAGJPz2B3cIduh5t/giphy.gif

  • There is a REX plugin that allows you to configure the Z but I don't remember the name of the plugin

  • Description

    You can paste a trigger in an inappropriate place.

    Reproduction

    -Create an event "Every X seconds"

    -Create a sprite with the timer behavior

    -Create another "on timer" event separate from the previous "Every X seconds" event

    -Copy the "on timer" event and paste it in the "Every X seconds" event

    Example project

    https://www.dropbox.com/s/bj90gz7f04xprzc/bugTimerEvent.capx?dl=0

    What you expected to happen

    The "on timer" event should not be able to be pasted next to the "Every X seconds" event

    What you observed happening instead

    The "on timer" event can be pasted next to the "Every X seconds" event.

    Version

    R272 64

    Win10 64

  • 1 - Attach a project demonstrating the problem

    https://www.dropbox.com/s/866pvfle6947nfn/bugCompareTwoValues.capx?dl=0

    2 - The steps to follow to reproduce the problem in a new file

    - add a "compare two values" event

    - write a variable name and compare with other value using & (for example).

    Then move on to a new line by pressing SHIFT + ENTER and write a new comparison.

    This could be the expression that will show the problem:

    0 &

    0 &

    0

    Note that you have changed lines twice using SHIFT + ENTER

    3 - What you expected to happen

    The entire expression must be visible in the event, including line changes.

    Correct visualization

    4 - What you observed happening instead

    Although the condition works, the expression is not written correctly in the event.

    ---

    observe the event in the example capx

  • Critical error

    This should not of happened. Please contact support.

    StackExchange.Redis.RedisConnectionException: No connection is available to service this operation: PUBLISH User.220503; SocketClosed on Construct3.redis.cache.windows.net:6380/Interactive, Idle/MarkProcessed, last: GET, origin: ReadFromPipe, outstanding: 0, last-read: 0s ago, last-write: 57s ago, keep-alive: 60s, state: ConnectedEstablished, mgr: 9 of 10 available, in: 0, last-heartbeat: 0s ago, last-mbeat: 0s ago, global: 0s ago, v: 2.0.601.3402; IOCP: (Busy=0,Free=1000,Min=200,Max=1000), WORKER: (Busy=1,Free=32766,Min=200,Max=32767), Local-CPU: n/a ---> StackExchange.Redis.RedisConnectionException: SocketClosed on Construct3.redis.cache.windows.net:6380/Interactive, Idle/MarkProcessed, last: GET, origin: ReadFromPipe, outstanding: 0, last-read: 0s ago, last-write: 57s ago, keep-alive: 60s, state: ConnectedEstablished, mgr: 9 of 10 available, in: 0, last-heartbeat: 0s ago, last-mbeat: 0s ago, global: 0s ago, v: 2.0.601.3402 --- End of inner exception stack trace --- at StackExchange.Redis.ConnectionMultiplexer.ExecuteSyncImpl[T](Message message, ResultProcessor`1 processor, ServerEndPoint server) in C:\projects\stackexchange-redis\src\StackExchange.Redis\ConnectionMultiplexer.cs:line 2235 at StackExchange.Redis.RedisBase.ExecuteSync[T](Message message, ResultProcessor`1 processor, ServerEndPoint server) in C:\projects\stackexchange-redis\src\StackExchange.Redis\RedisBase.cs:line 54 at StackExchange.Redis.RedisSubscriber.Publish(RedisChannel channel, RedisValue message, CommandFlags flags) in C:\projects\stackexchange-redis\src\StackExchange.Redis\RedisSubscriber.cs:line 460 at C3.Code.Controls.Application.Caching.Redis.PubSub.PubSubController.PublishMessage(PubSubMessages message, RedisChannel cacheKey) in C:\Construct.net\Source\C3Alpha2\Code\Controls\Application\Caching\Redis\PubSub\PubSubController.cs:line 92 at C3.Code.Controls.Application.Caching.Distributed.DistributedCacheController.Set[T](String key, T objectToCache, Nullable`1 expiry) in C:\Construct.net\Source\C3Alpha2\Code\Controls\Application\Caching\Distributed\DistributedCacheController.cs:line 103 at C3.Code.Controls.Application.Caching.Manager.Manager.Callbacks.OnObjectModified[T](String key, T modifiedObj) in C:\Construct.net\Source\C3Alpha2\Code\Controls\Application\Caching\Manager\Callbacks.cs:line 22 at C3.Code.Callbacks.UserSessionCallbacks.OnPageView(UserSession forSession, Country currentlyViewingRegion) in C:\Construct.net\Source\C3Alpha2\Code\Callbacks\UserSession.cs:line 82 at C3.Pages.Master_Pages.Global.Page_Init(Object sender, EventArgs e) in C:\Construct.net\Source\C3Alpha2\Pages\Master Pages\Global.Master.cs:line 144 at System.Web.UI.Control.OnInit(EventArgs e) at System.Web.UI.Control.InitRecursive(Control namingContainer) at System.Web.UI.Control.InitRecursive(Control namingContainer) at System.Web.UI.Control.InitRecursive(Control namingContainer) at System.Web.UI.Page.ProcessRequestMain(Boolean includeStagesBeforeAsyncPoint, Boolean includeStagesAfterAsyncPoint)StackExchange.Redis.RedisConnectionException: SocketClosed on Construct3.redis.cache.windows.net:6380/Interactive, Idle/MarkProcessed, last: GET, origin: ReadFromPipe, outstanding: 0, last-read: 0s ago, last-write: 57s ago, keep-alive: 60s, state: ConnectedEstablished, mgr: 9 of 10 available, in: 0, last-heartbeat: 0s ago, last-mbeat: 0s ago, global: 0s ago, v: 2.0.601.3402

  • If I recall correctly, everything will always turn into a string so there isn't much you can do about it, just make sure to convert everything into an integer (with "int(value)") whenever you need to use them.

    Hey, thanks, I think I have no other possibility.

  • Hello, can anyone help me with the CSVToArray plugin?

    I am setting this data in an array:

    "noDefined, 0, per_a _, - 1.0, noDefined, noDefined, 0.0.0

    1,0,0,0,0,0,0,0,0,0,0

    1,0,0,0,0,0,0,0,0,0 "

    The problem is that the numbers are being saved as strings, not as integer values.

    I need the numbers to be saved as integer values.

    Does anyone know if it is possible?

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PabloDev

Member since 2 Nov, 2015

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