PabloDev's Recent Forum Activity

  • The problem is I can not use the mouse buttons as an expression in "compare two values".

    I want to make this comparison:

    if ((mouse.LeftButton is down) or (mouse.rightButton is down and invertControls is true))

  • Hello, a question about the mouse object.

    I need to check if a button is pressed and if a variable is true using "system -> compare two values" but the mouse buttons do not appear.

    Why?.

    How can I solve that?.

    ¿Where is the buttons of mouse?

    I need this:

  • You mean to play on LAN server you require access to the signaling system Scirra and therefore you need to have Internet ?.

    And if you dont want internet access you must make a payment?

  • Hello again, here is a very clear example of what happens.

    Notice how increases the value of the variable "ReconnectsPEER" in the peer group.

    Each time the PEER graph disappears and reappears, this variable increases its value and "On created" is True again.

    I have problems in my game because of this and ask you please if anyone can check it, it does not seem normal to the graph of PEER disappears.

    HOST graph disappears often.

    Tests I've done have been on the same PC with two different browsers.

    Normally you only have to wait one minute or less to occur.

    https://dl.dropboxusercontent.com/u/60803633/test2.capx

    Please Ashley or zenox98, May review this?.

  • I saw it in the documentation.

    I think I'm doing well.

    What I do not understand is that the players disappear and appear, sometimes appear when I press a button and others automatically appear.

    https://dl.dropboxusercontent.com/u/60803633/test.capx

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  • Nobody has an answer?

    Could the moderators move this question to some other section where someone can help me ?.

  • That was just a test.

    I wanted to see how I must refer to an object that has been spawned.

    Ok, I've found out, thanks for all the info.

  • Hello, please, how I connect a game in LAN mode ?.

    I guess in LAN mode is not necessary to connect to the server Scirra signaling system.

    But in multiplayer object documentation it says you specify the bandwidth before entering a room.

    When I indicate that I will connect in LAN mode?

    This capture is what I tried but obviously can not be so.

  • I understand perfectly but ... do you think this behavior is right ?.

  • Hello, in multiplayer an error occured when creating a spawn.

    If I create a spawn and immediately I destroy, the player is destroyed.

    I do not understand what happens, I want to destroy the spawn but the player is destroyed.

    In the pong example, in host group I added this:

    https://dl.dropboxusercontent.com/u/60803633/test.capx

  • Hello, perhaps someone asked or suggested this already, but I will anyway.

    It is about the description of the variables, I wonder why his description does not appear in the table of variables.

  • Hello, a question, why appear open folders if I have closed ?, is confused.

    Why not use two folder icons with an open and a closed?.

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PabloDev

Member since 2 Nov, 2015

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