Hi there.
I'm working on making some functional stairs. Something very similar to the stairs in Gunpoint (go play it, it's great!).
What I have is a "stairs" sprite and a copy of that sprite on a different floor.
So basically all I want to do is when the player is overlapping that first set of stairs, they press a button, an animation plays and they warp to the copy of the stairs on the second floor.
I know I could just make separate objects for the stairs and try to do it that way. But if I'm making a large building with varying sets of stairs that would get confusing fast. Knowing how to do it would help me with a lot of other instances in my project as well.
Help on this would be huge.
Thanks!