soren's Recent Forum Activity

  • Hey, is this a limitation or bug in the way fonts are drawn when WebGL is enabled?

    Text with WebGL disabled in Firefox:

    <img src="https://dl.dropbox.com/u/2014107/screenshot16.jpg" border="0" />

    Text with WebGL enabled in Firefox:

    <img src="https://dl.dropbox.com/u/2014107/screenshot17.jpg" border="0" />

    It's like there's no antialiasing when WebGL is enabled.

    This is with r101. Same thing happens in Chrome.

  • So I tried disabling WebGL and then it worked fine in Firefox and Chrome too. :-/

  • There something strange going on with either Cursor is over condition or Set font color action. This example works fine in Internet Explorer 9 but in Chrome and Firefox the text is stuck on green.

    https://dl.dropbox.com/u/2014107/CursorIsOverBug.capx

    <img src="https://dl.dropbox.com/u/2014107/screenshot14.jpg" border="0">

    This works fine in r99 but not in r100 and r101.

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  • Does the browser only look at the date the offline.appcache file was uploaded/changed, or is it something inside the file that tells the browser to download updates?

  • I have the same problem, it doesn't update in Chrome. In Firefox it updates just fine.

    The Chrome console say this when I hit refresh:

    Document was loaded from Application Cache with manifest https://dl.dropbox.com/u/2014107/OneHour_VerticalShooter/offline.appcache
    Application Cache Checking event
    Application Cache NoUpdate event
  • I like it. :) I remember playing a game like this on the C64.

  • Hi, sorry if this has been brought up before, but..

    Take a look at this capx:

    <img src="http://dl.dropbox.com/u/2014107/screenshot.24-04-2012%2023.11.33.jpg" border="0">

    If you press 2, it says "K = 4" and not 2. Is this a bug or a limitation of the Else condition (you can't chain this many else-if blocks?)

    I'm using the latest beta of Construct 2, v87.

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soren

Member since 12 Jan, 2012

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