skyhunter93's Recent Forum Activity

  • Wow that's fantastic! :D

    I just bought the standard version of Construct 2 to be able to publish to IOS/Android and use families.

    But using dt i've found a new problem:

    dl.dropbox.com/u/76175551/Problem.capx

    The objects appear at minimal diferent distances and I can't use Wrap behaviour because it interferes with other things i'm planning to do.

    What do you recommend to avoid those gaps

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  • Wow that's fantastic! :D

    I just bought the standard version of Construct 2 to be able to publish to IOS/Android and use families.

    But using dt i've found a new problem:

    dl.dropbox.com/u/76175551/Problem.capx

    The objects appear at minimal diferent distances and I can't use Wrap behaviour because it interferes with other things i'm planning to do.

    What do you recommend to avoid those gaps

  • I'm using this method to move an object

    System EveryTick:

    Set X to Object.X +2

    The movement looks fluid, but the problem is that, when I resize the window(I'm using letterbox scale mode), the object moves faster.

    Is there a way to avoid this? I noticed that using bullet behaviour runs equally faster when resized, but is there a way to implement this without using the bullet behavior?

  • I'm trying to make an infinite runner like Canabalt.

    I know how to make a paralax effect for the background, but have no idea about how to create the random obstacles and ground.

    What would be the best way to do it?

    I have a little idea, maybe the player doesn't move and it only jumps, but the platform and obstacles create the sense of movement and I'll have to do some calculations to create holes that the player can jump, but I dont know how.

  • Hi! I'm a translator from Mexico who loves indie games.

    I've never translated a video game(I do standard translation), so this will be a new learning experience to me, and I'll be glad to translate a great game.

    You can also find me at twitter: twitter.com/shanadeshana

  • Hi everyone <img src="smileys/smiley2.gif" border="0" align="middle" />

    I'm planning to launch a game to the Chrome Web Store and I'm going to host it on my server.

    I know how to display ads in my site, but when a user uses mobile, I want the site to adapt and only show the in-game ads.

    Is there a way to put in-game ads using HTML5 export? I know Ludei allows to do it using the Android and IOS version, but is there a way to do it using HTML5?

  • Wow awesome example! I will use it in a game :D Thanks

  • Hello!

    I'm developing a game where I only use one level screen, and I want the objects to be repositioned, created every time you beat the game.

    There's a level selection screen, when you click level 2, it will send you to the level screen, but the objects will be on diferent positions than level 1.

    Is there a way to do this? How do I store maps using XML? should I use Arrays and Loops?

    The objects are basically only 32*32 blocks, the player(32*32) and a 128*32 block.

  • Im in! Retwitted :)

  • Yes, actually thats what I want to do :)

  • Wow that example is awesome!

    Now what I'm trying to do is reacomodating the level selection, I want to display only one level, and when you click an arrow or swipe with your finger, the current selected level changes an a new one appers to select.

  • Hi, I'm trying to make a level selection screen with touch integration.

    It will have a background and a big rectangle that when you touch/click it, you go to a level. But, if you move the rectangle to the left, it will hide and a new rectangle will appear(Level 2). I know how to do the level selection but don't know how to do the sweep animation, I need your help guys.

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skyhunter93

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