I want to have more than one star in the level (1-5 max) that you have to collect, and the game needs to remember which stars have been picked when you reload the same level (for example by changing the color or opacity of the ones you already have collected).
I guess I could do it by creating different sprites for each one, but I'd like to know if there is a cleaner way of doing it with different instances of the same sprite. Thanks.