This is totally weird to me. How do I compare if one Monster approaches another and if its speed is greater than the monster it approached? Then just make the faster monster jump.
And how would you compare them overlapping at an X offset, instead of on collision?
This is what I tried, but I guess it all refers to the same this.monster
Would really appreciate it if someone can show me how this can be done, since I always struggle with this kind of logic, so that I have it in my brain for future problems.