yeah the angle was being changed i turned that off so now its good.
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Ok so i created my game works fine but i need help with the touch controls since it will be a mobile game. I set some events up some are working some are not. What i want is that when someone touch Santa his throw hand goes up then a dotted line will allow you to see where he will throw the box. The objective is to throw the box onto those ice box and deliver it. The more he pull back the further it will go.
You see like the catapult in this example scirra.com/forum/drag-and-throw-physics_topic45693_page2.html when the ball is pull back the arrow moves and also get longer i need help with that.
So i set up a background and the floor, Then i have a stick man as a player. When i press the up arrow key(jump) the player goes on its side and starts bouncing. When i press left and right it moves left and right but on its side
My platform(player) when i walk with it, its always flips on its side and head. If i press the up button it goes on its side and start bouncing.
Member since 14 Dec, 2011